Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Flute / Staff?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="ceratitis" data-source="post: 2837715" data-attributes="member: 39937"><p>ok guys, imspired by this thread and some other stuff i've written a 1st draft which looks like this-</p><p></p><p><strong>The bard's tail a.k.a the whispering flute </strong> </p><p></p><p>At a glance this simply looks like a wooden staff of about 5 ft. those with sharp eyes (spot DC 17) will notice that half way down its length it has holes fit for use as a flute by a medium sized human.</p><p>It is in fact hollow all the way through and thus can be used as an effective blowgun. This however weakens the staff so in order to make it usable as a melee weapon it is made from Darkwood. Obviously to make such a weapon takes great skill and possibly magic as well. It functions as a master work flute, staff, and blowgun. Its light weight also enables it to be finesseble and used as a monk weapon.</p><p>When wielded as a staff a weird sound effect is created which can be used by a skillful combatant (BAB +6, 7 ranks in perform, must own staff for a week before this can be implemented) to grant a +2 competence bonus to bluff on attempting a feint. </p><p>The MW flute can be used while telling stories, preferably by the fire, to emphasis and create sound effects granting to a perform roll a +2 bonus for using a masterwork tool.</p><p>The blowgun may be used while performing bardic music, however this tricky maneuver allows only one shot regardless of anything that may increase the number of allowed attacks and requires a perform check of DC 20 to succeed. Failure incurs a -6 to the attack roll and ends the bardic song. </p><p>While these mundane benefits are nice the legends of this item contain rumors of incredible magic granting its wielded god like powers.</p><p>Probably the first effect one would feel is that when performing with a score of 25+ one get the feeling he has company as this spell gets cast-</p><p><strong>Chorus</strong></p><p>Illusion (Glamour) [Sonic] </p><p>Level: (0), Bard 0</p><p>Components: V, S, M</p><p>Casting Time: Free Action</p><p>Range: Personal</p><p>Target: You</p><p>Duration: Concentration (D) </p><p></p><p>This spell allows for two effects. First, you may use it to sing at any vocal range normal for your race. Second, you may cause a number of illusionary backup voices to join you per level, up to 10. This does affect the volume of your song and therefore the distance at which you can be heard clearly. The radius of effect your bardic music is increased by 5' at 1st level, 10' at 5th and 15' at 10th level by this spell (spells with a song component are not similarly affected).</p><p></p><p>Many magical effects can be invoked with the help of this flute but one must learn the correct tune to play and be able to play it.</p><p>The following are suggestions and the DC and perform ranks needed are estimates:</p><p>1. if used in conjunction with a mind effecting spell such as charm person or hypnotism save DC is increased by 1 for every 5 points above 25 in the perform roll.</p><p>2. several tunes enhance the darts shot with the blowgun- thundering can add the effect of a thunderstone to the dart if a DC 20 perform check is made one must have at least 7 ranks in perform to learn this tune, some say music can sharpen the senses but this song sharpens the dart adding +1 magical enhancement to damage and adding 1 to the critical threat range if a DC 20 perform check is passed one must have 10 ranks to use this tune, silence can be added with the sound of silence a DC 28 perform check in order to learn this tune one must have at least 14 ranks in perform (flute).</p><p>3. A lullaby (bard cantrip) can be cast with a DC 25.</p><p>4. </p><p>a DC 20 will instill music into the coldest of hearts- <strong>Instill Music</strong></p><p>Enchantment (Compulsion)</p><p>Level: Bard 1</p><p>Components: V</p><p>Casting Time: One standard action</p><p>Range: Close (25 feet + 5 feet/level)</p><p>Target: One creature</p><p>Duration: One minute/level</p><p>Saving Throw: Will negates</p><p>Spell Resistance: Yes</p><p>You put a song of your choosing into another creature's mind. For the duration, the song runs through the creature's head, unbidden. The spell does not compel the creature to enjoy it, but it cannot have any special helpful or adverse effects either (it could not be a harpy's song, for example). It must be a song you can sing or play.</p><p></p><p></p><p>so what do you think? any good? would you use it? ideas comments all welcome <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="ceratitis, post: 2837715, member: 39937"] ok guys, imspired by this thread and some other stuff i've written a 1st draft which looks like this- [B]The bard's tail a.k.a the whispering flute [/B] At a glance this simply looks like a wooden staff of about 5 ft. those with sharp eyes (spot DC 17) will notice that half way down its length it has holes fit for use as a flute by a medium sized human. It is in fact hollow all the way through and thus can be used as an effective blowgun. This however weakens the staff so in order to make it usable as a melee weapon it is made from Darkwood. Obviously to make such a weapon takes great skill and possibly magic as well. It functions as a master work flute, staff, and blowgun. Its light weight also enables it to be finesseble and used as a monk weapon. When wielded as a staff a weird sound effect is created which can be used by a skillful combatant (BAB +6, 7 ranks in perform, must own staff for a week before this can be implemented) to grant a +2 competence bonus to bluff on attempting a feint. The MW flute can be used while telling stories, preferably by the fire, to emphasis and create sound effects granting to a perform roll a +2 bonus for using a masterwork tool. The blowgun may be used while performing bardic music, however this tricky maneuver allows only one shot regardless of anything that may increase the number of allowed attacks and requires a perform check of DC 20 to succeed. Failure incurs a -6 to the attack roll and ends the bardic song. While these mundane benefits are nice the legends of this item contain rumors of incredible magic granting its wielded god like powers. Probably the first effect one would feel is that when performing with a score of 25+ one get the feeling he has company as this spell gets cast- [B]Chorus[/B] Illusion (Glamour) [Sonic] Level: (0), Bard 0 Components: V, S, M Casting Time: Free Action Range: Personal Target: You Duration: Concentration (D) This spell allows for two effects. First, you may use it to sing at any vocal range normal for your race. Second, you may cause a number of illusionary backup voices to join you per level, up to 10. This does affect the volume of your song and therefore the distance at which you can be heard clearly. The radius of effect your bardic music is increased by 5' at 1st level, 10' at 5th and 15' at 10th level by this spell (spells with a song component are not similarly affected). Many magical effects can be invoked with the help of this flute but one must learn the correct tune to play and be able to play it. The following are suggestions and the DC and perform ranks needed are estimates: 1. if used in conjunction with a mind effecting spell such as charm person or hypnotism save DC is increased by 1 for every 5 points above 25 in the perform roll. 2. several tunes enhance the darts shot with the blowgun- thundering can add the effect of a thunderstone to the dart if a DC 20 perform check is made one must have at least 7 ranks in perform to learn this tune, some say music can sharpen the senses but this song sharpens the dart adding +1 magical enhancement to damage and adding 1 to the critical threat range if a DC 20 perform check is passed one must have 10 ranks to use this tune, silence can be added with the sound of silence a DC 28 perform check in order to learn this tune one must have at least 14 ranks in perform (flute). 3. A lullaby (bard cantrip) can be cast with a DC 25. 4. a DC 20 will instill music into the coldest of hearts- [B]Instill Music[/B] Enchantment (Compulsion) Level: Bard 1 Components: V Casting Time: One standard action Range: Close (25 feet + 5 feet/level) Target: One creature Duration: One minute/level Saving Throw: Will negates Spell Resistance: Yes You put a song of your choosing into another creature's mind. For the duration, the song runs through the creature's head, unbidden. The spell does not compel the creature to enjoy it, but it cannot have any special helpful or adverse effects either (it could not be a harpy's song, for example). It must be a song you can sing or play. so what do you think? any good? would you use it? ideas comments all welcome :) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Flute / Staff?
Top