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*Pathfinder & Starfinder
Fly spell and anitmagic field(help me beat a friggin dead horse yet again!!!!)
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<blockquote data-quote="durath" data-source="post: 960983" data-attributes="member: 832"><p>Believe me if it was something we could take we would. The campaign is set on the DM's homebrew world. It has magical nodes which are elementally aligned and which can be used to power spells. They are also the reason magic is able to exist on the world.</p><p></p><p>Thorugh some pretty darned good Knowledge arcana checks the party wizard has determined that two nodes are sitting almost right on top of each other and their proximity to one another is what is causing the huge anti-magic field.</p><p></p><p>We had thought about using a limited wish to bring down the field for a few rounds(hopefully) but the wizard checked his knowledge further and hypothesizes that bringing down the field could possibly destroy both nodes as well as make a huge crater over the entire area(the DM said it would be akin to setting of a good sized nuke). Which would be bad not only for the area but for the world since we would be destroying two of the nodes which make magic possible.</p><p></p><p>In addition it is possible that doing so would cause the magical energies of the node to not only blow up the whole area but also still have enough spell energy to unleash a huge magical storm the properties of which we are unsure-but definitely destructive.</p><p></p><p>So it looks as if we are going to be forced to do this the old fashioned way. No magic.</p></blockquote><p></p>
[QUOTE="durath, post: 960983, member: 832"] Believe me if it was something we could take we would. The campaign is set on the DM's homebrew world. It has magical nodes which are elementally aligned and which can be used to power spells. They are also the reason magic is able to exist on the world. Thorugh some pretty darned good Knowledge arcana checks the party wizard has determined that two nodes are sitting almost right on top of each other and their proximity to one another is what is causing the huge anti-magic field. We had thought about using a limited wish to bring down the field for a few rounds(hopefully) but the wizard checked his knowledge further and hypothesizes that bringing down the field could possibly destroy both nodes as well as make a huge crater over the entire area(the DM said it would be akin to setting of a good sized nuke). Which would be bad not only for the area but for the world since we would be destroying two of the nodes which make magic possible. In addition it is possible that doing so would cause the magical energies of the node to not only blow up the whole area but also still have enough spell energy to unleash a huge magical storm the properties of which we are unsure-but definitely destructive. So it looks as if we are going to be forced to do this the old fashioned way. No magic. [/QUOTE]
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Fly spell and anitmagic field(help me beat a friggin dead horse yet again!!!!)
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