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Flying Fighters and Other Stories of Dependence, Independence and Interdependence
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<blockquote data-quote="Elf Witch" data-source="post: 5975251" data-attributes="member: 9037"><p>One of the issues I have run in with players is that a lot of them want to be John McClain or Conan which leads to a problem those characters for the most part are the star they may have side kicks but they are the lone wolf who beats the odds.</p><p></p><p>In DnD since it is a team game where everyone wants to be the star this can be a major issue. I remember one player who does not play any longer getting upset over the fact he could not be great with magic, great with a sword and have a ton of knowledge skills. </p><p></p><p>When I explained that he could multiclass he was still not happy because in his eyes his character would never be as good as a straight fighter or a straight wizard. I then said ok while you are being so good at all these things what are the rest of the players supposed to be doing. </p><p></p><p>The way DnD has chosen to handle that issue is to try and give each a niche. The issue then comes in with some people feeling that some characters are better more powerful then others. Then they want to fix it usually by either making one class less powerful or making another class more powerful. </p><p></p><p>Of course one of the major issue that we can't agree that A the issue is a bad as some say it is B how to fix it even if we agree and C some of it can't be fixed. </p><p></p><p>A lot of this rests on the DM shoulders he needs to make encounters that include his entire party, Some rests on the players to make an effort to make everyone play at the table fun and some rest of the designers to try make as balanced game as possible. </p><p></p><p>Another issue is what do you do if you don't have a niche covered. This is a big one if the party wants to play all fighters then you are lacking, skill monkeys, healing and magic. One solution people have which I admit I detest is make all class the same with the same abilities. </p><p></p><p>What a lot of DMs do is provide what the party needs with items or party NPCs. </p><p></p><p>Another way is to provide options and advice on how to run a game of all fighters or all wizards or whatever.</p></blockquote><p></p>
[QUOTE="Elf Witch, post: 5975251, member: 9037"] One of the issues I have run in with players is that a lot of them want to be John McClain or Conan which leads to a problem those characters for the most part are the star they may have side kicks but they are the lone wolf who beats the odds. In DnD since it is a team game where everyone wants to be the star this can be a major issue. I remember one player who does not play any longer getting upset over the fact he could not be great with magic, great with a sword and have a ton of knowledge skills. When I explained that he could multiclass he was still not happy because in his eyes his character would never be as good as a straight fighter or a straight wizard. I then said ok while you are being so good at all these things what are the rest of the players supposed to be doing. The way DnD has chosen to handle that issue is to try and give each a niche. The issue then comes in with some people feeling that some characters are better more powerful then others. Then they want to fix it usually by either making one class less powerful or making another class more powerful. Of course one of the major issue that we can't agree that A the issue is a bad as some say it is B how to fix it even if we agree and C some of it can't be fixed. A lot of this rests on the DM shoulders he needs to make encounters that include his entire party, Some rests on the players to make an effort to make everyone play at the table fun and some rest of the designers to try make as balanced game as possible. Another issue is what do you do if you don't have a niche covered. This is a big one if the party wants to play all fighters then you are lacking, skill monkeys, healing and magic. One solution people have which I admit I detest is make all class the same with the same abilities. What a lot of DMs do is provide what the party needs with items or party NPCs. Another way is to provide options and advice on how to run a game of all fighters or all wizards or whatever. [/QUOTE]
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