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*Pathfinder & Starfinder
Flying Friggin' PCs
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<blockquote data-quote="GMMichael" data-source="post: 7304413" data-attributes="member: 6685730"><p>OPXP for a wall of text that I actually read through.</p><p></p><p>How do you plan accordingly for flight? Well I could be wrong, but doesn't it start small - with just one character able to pull it off? Or is it like in Final Fantasy 4: when one person learns Float, no one touches the ground ever again? If the former, you have time to adjust to it.</p><p></p><p>If the latter, not only had you better learn to deal with flying PCs fast, but your NPCs should start learning fast as well. I'm pretty sure rumors will spread quickly about a group of flying "heroes," and armories of crossbows will be emptied quickly.</p><p></p><p>Or, just start putting traps on the ceilings as well as the ground. "What are all those tripwires on the ceiling for...?"</p><p></p><p></p><p></p><p>Well said. Both points.</p></blockquote><p></p>
[QUOTE="GMMichael, post: 7304413, member: 6685730"] OPXP for a wall of text that I actually read through. How do you plan accordingly for flight? Well I could be wrong, but doesn't it start small - with just one character able to pull it off? Or is it like in Final Fantasy 4: when one person learns Float, no one touches the ground ever again? If the former, you have time to adjust to it. If the latter, not only had you better learn to deal with flying PCs fast, but your NPCs should start learning fast as well. I'm pretty sure rumors will spread quickly about a group of flying "heroes," and armories of crossbows will be emptied quickly. Or, just start putting traps on the ceilings as well as the ground. "What are all those tripwires on the ceiling for...?" Well said. Both points. [/QUOTE]
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Flying Friggin' PCs
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