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Flying into a Wall of Force effects?
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<blockquote data-quote="Lord Thurham" data-source="post: 589477" data-attributes="member: 4378"><p>Well, here it is. I don't like having to apply physics to this game, but I went out and found some formula for a free falling body using earth's gravity. Assuming that my fantasy world as the same gravity and air resistance, here's how it looks. (Not sure if it will line up correctly here)</p><p> </p><p>Falling Movement - Free Fall with Air Resistance </p><p> </p><p>Distance Time to Velocity DnD</p><p>In Feet Impact in Feet Fantasy</p><p> Per Damage</p><p> Second </p><p>10 0.40 25.30 1d6</p><p>20 0.56 35.78 2d6</p><p>30 0.68 43.82 3d6</p><p>40 0.79 50.60 4d6</p><p>50 0.88 56.57 5d6</p><p>60 0.97 61.97 6d6</p><p>70 1.05 66.93 7d6</p><p>80 1.12 71.55 8d6</p><p>90 1.19 75.89 9d6</p><p>100 1.25 80.00 10d6</p><p>110 1.31 83.90 11d6</p><p>120 1.37 87.64 12d6</p><p>130 1.43 91.21 13d6</p><p>140 1.48 94.66 14d6</p><p>150 1.53 97.98 15d6</p><p>160 1.58 101.19 16d6</p><p>170 1.63 104.31 17d6</p><p>180 1.68 107.33 18d6</p><p>190 1.72 110.27 19d6</p><p>200 1.77 113.14 20d6 (max)</p><p>210 1.81 115.93 20d6 (max)</p><p></p><p>"Normal" Movement into a stationary unmovable object or wall </p><p> </p><p>Feet Velocity Approx. Proposed</p><p>per in Feet Physics Simplified</p><p>Round per Damage DnD </p><p>(3 sec. second Fantasy</p><p>ME) Damage</p><p>Equiv.) </p><p>10 3.33 </p><p>20 6.67 </p><p>30 10.00 1d6</p><p>40 13.33 </p><p>50 16.67 </p><p>60 20.00 2d6</p><p>70 23.33 </p><p>80 26.67 1d6 </p><p>90 30.00 3d6</p><p>100 33.33 </p><p>110 36.67 2d6 </p><p>120 40.00 4d6</p><p>130 43.33 3d6 </p><p>140 46.67 </p><p>150 50.00 4d6 5d6</p><p>160 53.33 </p><p>170 56.67 5d6 </p><p>180 60.00 6d6</p><p>190 63.33 6d6 </p><p>200 66.67 7d6 </p><p>210 70.00 7d6</p><p></p><p>Sorry for the lenthy post, but it's alot of information. What do you guys think? It should just about be in the house rules section since there is no hard fast rule about it in the books. </p><p></p><p>LT<img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p></blockquote><p></p>
[QUOTE="Lord Thurham, post: 589477, member: 4378"] Well, here it is. I don't like having to apply physics to this game, but I went out and found some formula for a free falling body using earth's gravity. Assuming that my fantasy world as the same gravity and air resistance, here's how it looks. (Not sure if it will line up correctly here) Falling Movement - Free Fall with Air Resistance Distance Time to Velocity DnD In Feet Impact in Feet Fantasy Per Damage Second 10 0.40 25.30 1d6 20 0.56 35.78 2d6 30 0.68 43.82 3d6 40 0.79 50.60 4d6 50 0.88 56.57 5d6 60 0.97 61.97 6d6 70 1.05 66.93 7d6 80 1.12 71.55 8d6 90 1.19 75.89 9d6 100 1.25 80.00 10d6 110 1.31 83.90 11d6 120 1.37 87.64 12d6 130 1.43 91.21 13d6 140 1.48 94.66 14d6 150 1.53 97.98 15d6 160 1.58 101.19 16d6 170 1.63 104.31 17d6 180 1.68 107.33 18d6 190 1.72 110.27 19d6 200 1.77 113.14 20d6 (max) 210 1.81 115.93 20d6 (max) "Normal" Movement into a stationary unmovable object or wall Feet Velocity Approx. Proposed per in Feet Physics Simplified Round per Damage DnD (3 sec. second Fantasy ME) Damage Equiv.) 10 3.33 20 6.67 30 10.00 1d6 40 13.33 50 16.67 60 20.00 2d6 70 23.33 80 26.67 1d6 90 30.00 3d6 100 33.33 110 36.67 2d6 120 40.00 4d6 130 43.33 3d6 140 46.67 150 50.00 4d6 5d6 160 53.33 170 56.67 5d6 180 60.00 6d6 190 63.33 6d6 200 66.67 7d6 210 70.00 7d6 Sorry for the lenthy post, but it's alot of information. What do you guys think? It should just about be in the house rules section since there is no hard fast rule about it in the books. LT;) [/QUOTE]
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