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Flying over the battlemat
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<blockquote data-quote="christm" data-source="post: 649346" data-attributes="member: 8568"><p>We are overlooking one of the most readily available hight indicators around.. Checkers! They are wide enough that you don't have to worry about your carefully painted Mini's falling off, and can be easily stacked so they won't tumble easily when moved around the battle map. </p><p></p><p>Just indicate before combat that each checker is 10 feet, then stack them up alternating colors so you can keep track of how high each mini is. </p><p></p><p>If you want to get more in depth or are dealing with extreme hights just pick up a set of poker chips which have more colors to use. The blues could be 5 feet, reds 10, white 50 ect.. Then just pile them up to what ever number you need. A dragon at 100 feet would be on two white poker chips, while the mage on a flying carpet at 75 feet would be on a white, two reds, and a blue.</p><p></p><p>CAM</p></blockquote><p></p>
[QUOTE="christm, post: 649346, member: 8568"] We are overlooking one of the most readily available hight indicators around.. Checkers! They are wide enough that you don't have to worry about your carefully painted Mini's falling off, and can be easily stacked so they won't tumble easily when moved around the battle map. Just indicate before combat that each checker is 10 feet, then stack them up alternating colors so you can keep track of how high each mini is. If you want to get more in depth or are dealing with extreme hights just pick up a set of poker chips which have more colors to use. The blues could be 5 feet, reds 10, white 50 ect.. Then just pile them up to what ever number you need. A dragon at 100 feet would be on two white poker chips, while the mage on a flying carpet at 75 feet would be on a white, two reds, and a blue. CAM [/QUOTE]
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Flying over the battlemat
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