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Flying Races: Limiting Flight
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<blockquote data-quote="Zero Cochrane" data-source="post: 7310158" data-attributes="member: 74410"><p><strong>Flying races -- a level progression</strong></p><p></p><p>I posted the following in another thread, but this one is a better place for it. Here is what I would do.</p><p>For most campaigns, I don't think it is a good idea to just give a character the ability to fly, especially when fly is a 3rd-level spell and the draconic sorcerer doesn't gain wings until 14th level. It allows him to overcome many situations that would challange any character who cannot fly.</p><p></p><p>For player character races that can fly, consider the following progression of flight ability, based on character level:</p><p>1st level -- You can use an action to descend slowly as if a <em>featherfall</em> spell were cast upon you.</p><p>2nd level -- You can use a bonus action to descend slowly as if a <em>featherfall</em> spell were cast upon you.</p><p>3rd level -- As part of a move action, you can cause yourself to descend slowly as if a <em>featherfall</em> spell were cast upon you.</p><p>6th level -- You can make a "flight-assisted jump": your minimum horizontal jumping distance equals half your racial Fly Speed.</p><p>10th level -- You can fly at half your racial Fly Speed, but must land at the end of your turn or descend as per 3rd level.</p><p>12th level -- You can fly at your racial Fly Speed, but must land at the end of your turn or descend as per 3rd level.</p><p>14th level -- You can fly indefinitely at your racial Fly Speed.</p></blockquote><p></p>
[QUOTE="Zero Cochrane, post: 7310158, member: 74410"] [b]Flying races -- a level progression[/b] I posted the following in another thread, but this one is a better place for it. Here is what I would do. For most campaigns, I don't think it is a good idea to just give a character the ability to fly, especially when fly is a 3rd-level spell and the draconic sorcerer doesn't gain wings until 14th level. It allows him to overcome many situations that would challange any character who cannot fly. For player character races that can fly, consider the following progression of flight ability, based on character level: 1st level -- You can use an action to descend slowly as if a [I]featherfall[/I] spell were cast upon you. 2nd level -- You can use a bonus action to descend slowly as if a [I]featherfall[/I] spell were cast upon you. 3rd level -- As part of a move action, you can cause yourself to descend slowly as if a [I]featherfall[/I] spell were cast upon you. 6th level -- You can make a "flight-assisted jump": your minimum horizontal jumping distance equals half your racial Fly Speed. 10th level -- You can fly at half your racial Fly Speed, but must land at the end of your turn or descend as per 3rd level. 12th level -- You can fly at your racial Fly Speed, but must land at the end of your turn or descend as per 3rd level. 14th level -- You can fly indefinitely at your racial Fly Speed. [/QUOTE]
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Flying Races: Limiting Flight
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