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Flying races?
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<blockquote data-quote="Kahuna Burger" data-source="post: 920113" data-attributes="member: 8439"><p></p><p></p><p>because they have some sort of air elemental like disadvantage if they or their opponent is touching the ground, so they only hang out above a certain hight, of course. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> Every environment should have its hazards which aren't apparent from the outside.</p><p></p><p></p><p></p><p>I think you're missing the real downside of low manuverability. Less than good can't hover. You must be constantly in motion, and if your DM lets you shoot arrows at all when exerting yourself and moving (much less without feats and penalties) of course it isn't a disadvantage...</p><p></p><p>Technically, if you can't hover, I'd think you must have Shot on the Run to use any ranged weapon while in flight. Thats the FOURTH feat in a chain, harder to get than spring attack. I don't know if there is any feat that allows you to cast a spell during a move. Low manuverabilty could also concievably reduce your dex bonus to AC while flying - if you can't make sudden turns or stop and go backwards, you can't really dodge.</p><p></p><p>I think a flight race can easily have no level adjustment if you scale the manuverabilty and more importantly ENFORCE the manuverability. </p><p></p><p>Kahuna burger</p></blockquote><p></p>
[QUOTE="Kahuna Burger, post: 920113, member: 8439"] [B][/b] because they have some sort of air elemental like disadvantage if they or their opponent is touching the ground, so they only hang out above a certain hight, of course. :D Every environment should have its hazards which aren't apparent from the outside. I think you're missing the real downside of low manuverability. Less than good can't hover. You must be constantly in motion, and if your DM lets you shoot arrows at all when exerting yourself and moving (much less without feats and penalties) of course it isn't a disadvantage... Technically, if you can't hover, I'd think you must have Shot on the Run to use any ranged weapon while in flight. Thats the FOURTH feat in a chain, harder to get than spring attack. I don't know if there is any feat that allows you to cast a spell during a move. Low manuverabilty could also concievably reduce your dex bonus to AC while flying - if you can't make sudden turns or stop and go backwards, you can't really dodge. I think a flight race can easily have no level adjustment if you scale the manuverabilty and more importantly ENFORCE the manuverability. Kahuna burger [/QUOTE]
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