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Flying without Magic in D&D, or, Your Favorite Non-Pass/Fail System
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<blockquote data-quote="pemerton" data-source="post: 7944315" data-attributes="member: 42582"><p>I mostly use systems that are pass/fail. But they don't have the problem that you describe, because there is a prior step before framing the difficulty of the check. The only system I know that gives it a formal lable is HeroQuest revised, where Robin Laws calls it the <em>credibility check</em>,.</p><p></p><p>That is, before a DC is set the action declaration has to be a credible one, given the established fiction, the logic of the genre, the known capabilities of the character, etc.</p><p></p><p>A practical example from actual play: when the epic tier chaos sorcerer in my 4e game wanted to use his magic to seal the Abyss, I set a DC and the check was made. If the player of a heroic tier character attempted the same action declaration, I wouldn't set a DC. That simply wouldn't be a permissible decllaration for that character. It's not something that is within the PC's capabilities.</p><p></p><p>Unless I was playing some sort of surreal scenario, the same would be true for missing the ground.</p></blockquote><p></p>
[QUOTE="pemerton, post: 7944315, member: 42582"] I mostly use systems that are pass/fail. But they don't have the problem that you describe, because there is a prior step before framing the difficulty of the check. The only system I know that gives it a formal lable is HeroQuest revised, where Robin Laws calls it the [I]credibility check[/I],. That is, before a DC is set the action declaration has to be a credible one, given the established fiction, the logic of the genre, the known capabilities of the character, etc. A practical example from actual play: when the epic tier chaos sorcerer in my 4e game wanted to use his magic to seal the Abyss, I set a DC and the check was made. If the player of a heroic tier character attempted the same action declaration, I wouldn't set a DC. That simply wouldn't be a permissible decllaration for that character. It's not something that is within the PC's capabilities. Unless I was playing some sort of surreal scenario, the same would be true for missing the ground. [/QUOTE]
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