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Fochlucan Lyrist build help
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<blockquote data-quote="arcseed" data-source="post: 5434071" data-attributes="member: 3281"><p>Some more thoughts on the build: The cleric version is a lot better, if you can convince your DM. Divine metamagic, the extra domain spell, and the generally better spell list are big boosts, and you don't really get the best features of being a druid. The one thing you might miss is the fort-save targeting druid spells. IIRC, the cleric spell list is heavily will-targeting, like the bard list.</p><p></p><p>If you go cleric, get the feat allowing the bard to cast in medium armor with no spell failure, for your mithril full plate. </p><p></p><p>You might give up Knowledge Devotion-- you won't have the actions to spare to do anything but cast spells in combat anyway.</p><p></p><p>As for mobile spellcasting-- I'm not sure. You might not need it with the 60' fly speed, but if the campaign is going to be that dangerous, you may spend a lot of time in combat rushing around casting revivify (or the druid equivalent). It really sucks when you need to revive your friend this round to keep him from losing a level, and one move action isn't quite enough.</p><p></p><p>Any remaining feats I'd spend to improve your casting-- that is what you'll be doing most of the time.</p><p></p><p>One more thing: If there's a way to sneak in a level of Sublime Chord before you start taking Lyrist levels, that would be really, really good. With the extra 2 hd, you can get the 13 listen before level 10, but that is a lot more skill points, and I think you'd have to significantly rework things to get arcane casting 3. So it probably doesn't work.</p></blockquote><p></p>
[QUOTE="arcseed, post: 5434071, member: 3281"] Some more thoughts on the build: The cleric version is a lot better, if you can convince your DM. Divine metamagic, the extra domain spell, and the generally better spell list are big boosts, and you don't really get the best features of being a druid. The one thing you might miss is the fort-save targeting druid spells. IIRC, the cleric spell list is heavily will-targeting, like the bard list. If you go cleric, get the feat allowing the bard to cast in medium armor with no spell failure, for your mithril full plate. You might give up Knowledge Devotion-- you won't have the actions to spare to do anything but cast spells in combat anyway. As for mobile spellcasting-- I'm not sure. You might not need it with the 60' fly speed, but if the campaign is going to be that dangerous, you may spend a lot of time in combat rushing around casting revivify (or the druid equivalent). It really sucks when you need to revive your friend this round to keep him from losing a level, and one move action isn't quite enough. Any remaining feats I'd spend to improve your casting-- that is what you'll be doing most of the time. One more thing: If there's a way to sneak in a level of Sublime Chord before you start taking Lyrist levels, that would be really, really good. With the extra 2 hd, you can get the 13 listen before level 10, but that is a lot more skill points, and I think you'd have to significantly rework things to get arcane casting 3. So it probably doesn't work. [/QUOTE]
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