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Focused ranger. A simple fix for the ranger.
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<blockquote data-quote="Shiroiken" data-source="post: 8124052" data-attributes="member: 6775477"><p>The biggest issue with Favored Enemy and Favored Terrain is the possibility of your DM limiting/eliminating its use, but an honest session 0 should eliminate this problem (even if it means the ranger is unplayable for the campaign). The other real issue, as noted is the severely limited number of each. I added an extra of each at start, and added several more as you leveled. Thus a level 20 ranger has every terrain and well over half the enemies*. I also allowed the ranger to add their proficiency modifier to damage against a favored enemy, making the benefit much more meaningful.</p><p></p><p>*I combined beast, ooze and plant to make a single Nature category, as they are each all of pretty limited use, whereas the others are very broad.</p></blockquote><p></p>
[QUOTE="Shiroiken, post: 8124052, member: 6775477"] The biggest issue with Favored Enemy and Favored Terrain is the possibility of your DM limiting/eliminating its use, but an honest session 0 should eliminate this problem (even if it means the ranger is unplayable for the campaign). The other real issue, as noted is the severely limited number of each. I added an extra of each at start, and added several more as you leveled. Thus a level 20 ranger has every terrain and well over half the enemies*. I also allowed the ranger to add their proficiency modifier to damage against a favored enemy, making the benefit much more meaningful. *I combined beast, ooze and plant to make a single Nature category, as they are each all of pretty limited use, whereas the others are very broad. [/QUOTE]
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Focused ranger. A simple fix for the ranger.
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