Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
NOW LIVE! Today's the day you meet your new best friend. You don’t have to leave Wolfy behind... In 'Pets & Sidekicks' your companions level up with you!
Community
General Tabletop Discussion
*Geek Talk & Media
Fog of War?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="azhrei_fje" data-source="post: 4355033" data-attributes="member: 12966"><p>Try out <a href="http://rptools.net/" target="_blank">MapTool</a> from RPTools.net. It's free forever, cross-platform (written in Java), and has FOW that can be "painted" away (you select a region and the fog is removed).</p><p></p><p>I'm not sure you can remove FOW while in "View as Player" mode, but you probably can. The big issue will be clearing stuff away when you can't see it yourself!</p><p></p><p>I would suggest that you create the tokens that represent the PCs (and NPCs), and then give the PC tokens a light source. If you also define the solid walls and doors (using the "Topology tools" or "light blocking layer") then the FOW will automatically clear as the tokens move around on the map. This works very well in a setup where each player has a laptop (or maybe shares a laptop with another player) but I'm not sure how well it would work with just a single display.</p><p></p><p>But why do you think you have a single display? Most operating systems will let you display separate windows on the "built-in" video and "external" video. So you could have a "GM" view of MapTool on the laptop screen and then a "player" view on the projector. In this case, the result would be perfect.</p><p></p><p>And don't forget to check out the forums over there at RPTools.net. You especially should search for Brad's tutorials on how to use MapTool. He put together some screencasts that show it in operation. If nothing else, you'll get an idea of what it's capable of...</p></blockquote><p></p>
[QUOTE="azhrei_fje, post: 4355033, member: 12966"] Try out [url=http://rptools.net/]MapTool[/url] from RPTools.net. It's free forever, cross-platform (written in Java), and has FOW that can be "painted" away (you select a region and the fog is removed). I'm not sure you can remove FOW while in "View as Player" mode, but you probably can. The big issue will be clearing stuff away when you can't see it yourself! I would suggest that you create the tokens that represent the PCs (and NPCs), and then give the PC tokens a light source. If you also define the solid walls and doors (using the "Topology tools" or "light blocking layer") then the FOW will automatically clear as the tokens move around on the map. This works very well in a setup where each player has a laptop (or maybe shares a laptop with another player) but I'm not sure how well it would work with just a single display. But why do you think you have a single display? Most operating systems will let you display separate windows on the "built-in" video and "external" video. So you could have a "GM" view of MapTool on the laptop screen and then a "player" view on the projector. In this case, the result would be perfect. And don't forget to check out the forums over there at RPTools.net. You especially should search for Brad's tutorials on how to use MapTool. He put together some screencasts that show it in operation. If nothing else, you'll get an idea of what it's capable of... [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Geek Talk & Media
Fog of War?
Top