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*Pathfinder & Starfinder
Foiling the Silence spell
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<blockquote data-quote="KarinsDad" data-source="post: 3079857" data-attributes="member: 2011"><p>This does not work. Spell Trigger items still require a word be spoken.</p><p></p><p></p><p></p><p>Even if you allowed this (which a DM shouldn't since the spell states "seems to issue" instead of "issues"), the caster would have to cast Ventriloquism before the Silence occurred since Ventriloquism has a verbal component.</p><p></p><p></p><p></p><p>I do not understand this low charges comment.</p><p></p><p>Charged items only work if they are Use Activated.</p><p></p><p>Spell Completion, Spell Trigger, and Command Word items do not work in a Silence.</p><p></p><p></p><p></p><p>Just out of curiosity, why? Will saves are pretty easy for spell casters to make. This seems to be a way to take one of the few effective anti-spell caster tactics and water it and the Silent Spell feat down.</p><p></p><p></p><p>Sure, a Readied Silence is an auto-Dispel, for the first Silence spell cast. After that, though, the target of the Silence spell should know to change his tactics.</p><p></p><p>One simple tactic is for a spell caster A to move next to spell caster B who cast Silence at him. Since most Silence spells are cast in the air (i.e. no save), that means that spell caster B can at best Ready to cast more Silence spells. If he does anything else, spell caster A can then cast. Even if spell caster B casts the Silence directly on spell caster A (and he fails his WIll save), spell caster A can still hang around spell caster B, forcing him to move away (and provoke an AoO) in order to cast.</p><p></p><p>There are other better tactics as well such as having a few Silent Spell spells available. The thing about Silence is that it is not a harmful spell. It is a battlefield control spell (minimizing enemy spell casting). Enemies should often be able to move away and find other ways to still cast. Even if cast directly on an enemy spell caster and he fails his will save, this is still not as bad as save or die. It's save or temporarily lose abilities at worse.</p></blockquote><p></p>
[QUOTE="KarinsDad, post: 3079857, member: 2011"] This does not work. Spell Trigger items still require a word be spoken. Even if you allowed this (which a DM shouldn't since the spell states "seems to issue" instead of "issues"), the caster would have to cast Ventriloquism before the Silence occurred since Ventriloquism has a verbal component. I do not understand this low charges comment. Charged items only work if they are Use Activated. Spell Completion, Spell Trigger, and Command Word items do not work in a Silence. Just out of curiosity, why? Will saves are pretty easy for spell casters to make. This seems to be a way to take one of the few effective anti-spell caster tactics and water it and the Silent Spell feat down. Sure, a Readied Silence is an auto-Dispel, for the first Silence spell cast. After that, though, the target of the Silence spell should know to change his tactics. One simple tactic is for a spell caster A to move next to spell caster B who cast Silence at him. Since most Silence spells are cast in the air (i.e. no save), that means that spell caster B can at best Ready to cast more Silence spells. If he does anything else, spell caster A can then cast. Even if spell caster B casts the Silence directly on spell caster A (and he fails his WIll save), spell caster A can still hang around spell caster B, forcing him to move away (and provoke an AoO) in order to cast. There are other better tactics as well such as having a few Silent Spell spells available. The thing about Silence is that it is not a harmful spell. It is a battlefield control spell (minimizing enemy spell casting). Enemies should often be able to move away and find other ways to still cast. Even if cast directly on an enemy spell caster and he fails his will save, this is still not as bad as save or die. It's save or temporarily lose abilities at worse. [/QUOTE]
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Foiling the Silence spell
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