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Fold Up Terrain - Peoples Experiences
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<blockquote data-quote="adwyn" data-source="post: 1185745" data-attributes="member: 14083"><p>Without a doubt there can be a time for the 3D items, but there are also drawbacks to watch out for.</p><p></p><p>On the plus side they lend great visuals and help avoid confusion, especially in locations that are complex. Careful selection of structures can also be used to differentiate places. For example IMC I use the WoTC ones for a particular kingdom while the adjacent kingdom uses more Mediterannean style buildings with stucco instead of halftimber - the difference is striking.</p><p></p><p>The greatest drawback is first having the buildings you need, the second is the time to set them up. This is especially hard if your trying to conform to an existing map. The 3D models also have a habit of "migrating" across the tabletop - pennies taped to the bottom edges helps, but don't let people pick them up to inspect during an encounter. That brings up the issue of models that have moved inside - it can slow down the action to keep lifting the inn to move the more craven PC's who haven't yet joined the fight.</p></blockquote><p></p>
[QUOTE="adwyn, post: 1185745, member: 14083"] Without a doubt there can be a time for the 3D items, but there are also drawbacks to watch out for. On the plus side they lend great visuals and help avoid confusion, especially in locations that are complex. Careful selection of structures can also be used to differentiate places. For example IMC I use the WoTC ones for a particular kingdom while the adjacent kingdom uses more Mediterannean style buildings with stucco instead of halftimber - the difference is striking. The greatest drawback is first having the buildings you need, the second is the time to set them up. This is especially hard if your trying to conform to an existing map. The 3D models also have a habit of "migrating" across the tabletop - pennies taped to the bottom edges helps, but don't let people pick them up to inspect during an encounter. That brings up the issue of models that have moved inside - it can slow down the action to keep lifting the inn to move the more craven PC's who haven't yet joined the fight. [/QUOTE]
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