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Folding boats, pirate ships and how to make them fly
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<blockquote data-quote="AuraSeer" data-source="post: 1542475" data-attributes="member: 1331"><p>The Arms & Equipment Guide has some stats and prices on vehicles.</p><p></p><p>1) A ship of the size you describe would probably be a Keelboat, which is 60' x 20'. It has both sails and oars, but isn't intended for sea voyages-- it seldom goes out of sight of land. Standard crew is 15 people.</p><p></p><p>2) A standard keelboat costs 3000 gp. It's not exactly "fast", but the next quicker listing is the Sailing Ship; that one is 80' long, goes twice as fast in the same wind, and costs 10k gp.</p><p></p><p>3) A folding boat is much more expensive than a nonmagical boat. Its ship form is abou the same size as a Launch, which costs 500 gp. This is basically a lifeboat rather than an independent ship of its own.</p><p></p><p>4) For a double size folding boat, I'd probably just double the price, then add a few thousand more for the extra flexibility. (It now has three forms instead of two.) So call it around 17,000 gp.</p><p></p><p>5) I'd say that is more than reasonable. In fact, I might even drop the extra cost entirely. I'm inclined to say that magical enhancements placed on the boat will automatically be folded along with it. </p><p></p><p>6) How about a modified version of the <em>ring of counterspells</em> power? Three times a day, any dispel cast on the keel is automatically countered. The power can be recharged up to its daily max of three, by having a friendly caster expend a sixth-level slot into it.</p><p></p><p>NB: The AEG lists a magic item called a Cloud Keel which lets ships fly, but it costs 200k gp. I think that's obscenely overpriced, especially since the ability to sail between planes only costs 72k.</p></blockquote><p></p>
[QUOTE="AuraSeer, post: 1542475, member: 1331"] The Arms & Equipment Guide has some stats and prices on vehicles. 1) A ship of the size you describe would probably be a Keelboat, which is 60' x 20'. It has both sails and oars, but isn't intended for sea voyages-- it seldom goes out of sight of land. Standard crew is 15 people. 2) A standard keelboat costs 3000 gp. It's not exactly "fast", but the next quicker listing is the Sailing Ship; that one is 80' long, goes twice as fast in the same wind, and costs 10k gp. 3) A folding boat is much more expensive than a nonmagical boat. Its ship form is abou the same size as a Launch, which costs 500 gp. This is basically a lifeboat rather than an independent ship of its own. 4) For a double size folding boat, I'd probably just double the price, then add a few thousand more for the extra flexibility. (It now has three forms instead of two.) So call it around 17,000 gp. 5) I'd say that is more than reasonable. In fact, I might even drop the extra cost entirely. I'm inclined to say that magical enhancements placed on the boat will automatically be folded along with it. 6) How about a modified version of the [i]ring of counterspells[/i] power? Three times a day, any dispel cast on the keel is automatically countered. The power can be recharged up to its daily max of three, by having a friendly caster expend a sixth-level slot into it. NB: The AEG lists a magic item called a Cloud Keel which lets ships fly, but it costs 200k gp. I think that's obscenely overpriced, especially since the ability to sail between planes only costs 72k. [/QUOTE]
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