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Followup on "Everyone Starts at First Level"
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<blockquote data-quote="Kalshane" data-source="post: 6565683" data-attributes="member: 9505"><p>When I first started running 2e, I did the "everyone starts at 1st" thing. My younger brother went through about a dozen characters because of that philosophy. Eventually I started bringing in new characters a level or two below party level, which cut down on the revolving door of death that occurred as soon as a character died. I really don't see the appeal of going back to it.</p><p></p><p>I also find the "but they won't stay first level for long" defense kind of silly. If the character is going to jump up half a dozen levels over 2-3 sessions (provided they survive) what purpose does starting them at 1st actually serve?</p><p></p><p>The "start at the beginning of the current tier" compromise, I can kind of understand.</p></blockquote><p></p>
[QUOTE="Kalshane, post: 6565683, member: 9505"] When I first started running 2e, I did the "everyone starts at 1st" thing. My younger brother went through about a dozen characters because of that philosophy. Eventually I started bringing in new characters a level or two below party level, which cut down on the revolving door of death that occurred as soon as a character died. I really don't see the appeal of going back to it. I also find the "but they won't stay first level for long" defense kind of silly. If the character is going to jump up half a dozen levels over 2-3 sessions (provided they survive) what purpose does starting them at 1st actually serve? The "start at the beginning of the current tier" compromise, I can kind of understand. [/QUOTE]
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Followup on "Everyone Starts at First Level"
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