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<blockquote data-quote="Storminator" data-source="post: 4328950" data-attributes="member: 305"><p>"I'd say no more burial rites in this place Roland until we figure out what just happened."</p><p>Tarn</p><p></p><p>Roland nods. "Agreed, but I doubt we'll figure out much. Nothing here makes sense, and it's going to kill us."</p><p>Roland</p><p></p><p>With the wraith dispatched the night’s quiet returns. No one feels much like going back to sleep. In the pre-dawn morning, the group discusses the state of the quest. </p><p></p><p>In Roland’s vision, Coren Stoutheart’s mission to save the White City was doomed to fail. Roland chose to save the White City, and asked the Seers how. The Seers riddle led the group to Faeryland via the Wrath of God lightning. Once there, Pease won a game against a talking badger, and got directions that said to:</p><p>cross the river (done)</p><p>walk straight away from the water (doing)</p><p>head to the place where the sun stands still (not done)</p><p>Find the Sands of Time (not done)</p><p></p><p>The group has no idea what to do then, but hopefully it will become clear. </p><p></p><p>In the meantime, the group failed to cross at Malley’s, met Duffy and chatted about rules, defeated the River King and returned his crown, laid a pair of lost souls to rest, and was attacked by a wraith. While Areon has healed the wounds, the strength sapping cold remains.</p><p></p><p>The group agrees they need to get out of the desert or find more water.</p><p></p><p>In the midst of the planning, the sun rises, and then shoots straight to the top of the sky, broiling the camp and reminding everyone why they need to find water. Wherever the group is, it is not the place where the sun stands still.</p><p></p><p>Actions?</p><p></p><p>DM Out</p><p></p><p>"Let me deal with this lingering malady my friend," Tarn uses Restoration on Roland and himself </p><p></p><p>Tarn grumbles a bit at the returned globe of fire in the sky "The natural laws of the world would be horribly offended, what direction shall we travel to escape this brightness?"</p><p>Tarn</p><p></p><p>"Thank you, much better." Roland stretches, trying to get the blood pumping through his chilled muscles. </p><p>"I'd say we continue in the direction we were headed - straight away from the river, no?"</p><p>Roland</p><p></p><p>"This idea is sound." I nod seriously.</p><p>Kirenne</p><p></p><p>Tarn uses Areon’s power to take care of himself and Roland. Then the group heads out.</p><p></p><p>The day quickly heats up, and soon it’s another scorcher. The group heads straight away from the river, trying hard not to think of dust, or grit, or leeching drought, or cool water, or shade… misery.</p><p></p><p>Grasshoppers continue to fly past. Somewhere up ahead must be the greatest swarm of all time. The group trudges on, seemingly forever.</p><p></p><p>Eventually one of the hills draws near, removed from the endless line. The track, or the thin wisp of it that remains, wanders up the hill. The group climbs to the crest. At last! Something new! On the far side, at the bottom of the hill, is a small greenish pond. Sharp edged vegetation rings the pond. Past the pond, out in the desert, a long dark crevice slashes across the track. A thin bridge spans the gulf. The track passes between hills and disappears.</p><p></p><p>Actions?</p><p></p><p>DM Out</p><p></p><p>"To cross, or not to cross, that is the question..." </p><p>Tarn</p><p></p><p>"Forward ho?" I shrug with a grin.</p><p>Kirenne</p><p></p><p>"You mean you don't want to take a dip first?" Roland grins. "Fine, off we go then."</p><p>Roland</p><p></p><p>The group heads down the hill towards the bridge. At halfway down the hill the group is about to pass the pond. The water roils. Huge gouts of bubbles pour to the surface. A brilliant light flashes in the depths, and dark shapes can be seen moving.</p><p></p><p>Actions?</p><p></p><p>DM Out</p><p></p><p>"Has the River King found a new home," Roland jests, though it is easy to see he is uneasy.</p><p>Roland</p><p></p><p>"Surely not, with the desert between us and his former position. Perhaps this new opportunity will bring us an ally instead?" I say in a chipper tone. </p><p>Kirenne</p><p></p><p>"M'lady, can you discern if the forces down there are foul or fair?" </p><p>Tarn</p><p></p><p>"Let us see." I focus on the pond, calling upon Areon's sight. (Detect evil)</p><p>Kirenne</p><p></p><p>Kirenne moves forward to get the pond in Areon’s Sight. There is evil there. Concentrating… there is a single evil presence. Concentrating…. it is a weak evil.</p><p></p><p>Then a man bursts from the pond with another on his shoulder. He immediately begins trying to revive his fallen companion, oblivious to the group. A third man crawls from the water, spitting pond water and coughing. A vicious looking alley cat stalks out of the water and goes to the dead man, pawing his face. Finally, a fourth man, taller than the others, comes up from the water holding a small struggling demon. The demon is the source of the evil. The fourth man looks up, sees Kirenne concentrating, and the others flanked around her and says…</p><p></p><p>Actions?</p><p></p><p>DM Out</p></blockquote><p></p>
[QUOTE="Storminator, post: 4328950, member: 305"] "I'd say no more burial rites in this place Roland until we figure out what just happened." Tarn Roland nods. "Agreed, but I doubt we'll figure out much. Nothing here makes sense, and it's going to kill us." Roland With the wraith dispatched the night’s quiet returns. No one feels much like going back to sleep. In the pre-dawn morning, the group discusses the state of the quest. In Roland’s vision, Coren Stoutheart’s mission to save the White City was doomed to fail. Roland chose to save the White City, and asked the Seers how. The Seers riddle led the group to Faeryland via the Wrath of God lightning. Once there, Pease won a game against a talking badger, and got directions that said to: cross the river (done) walk straight away from the water (doing) head to the place where the sun stands still (not done) Find the Sands of Time (not done) The group has no idea what to do then, but hopefully it will become clear. In the meantime, the group failed to cross at Malley’s, met Duffy and chatted about rules, defeated the River King and returned his crown, laid a pair of lost souls to rest, and was attacked by a wraith. While Areon has healed the wounds, the strength sapping cold remains. The group agrees they need to get out of the desert or find more water. In the midst of the planning, the sun rises, and then shoots straight to the top of the sky, broiling the camp and reminding everyone why they need to find water. Wherever the group is, it is not the place where the sun stands still. Actions? DM Out "Let me deal with this lingering malady my friend," Tarn uses Restoration on Roland and himself Tarn grumbles a bit at the returned globe of fire in the sky "The natural laws of the world would be horribly offended, what direction shall we travel to escape this brightness?" Tarn "Thank you, much better." Roland stretches, trying to get the blood pumping through his chilled muscles. "I'd say we continue in the direction we were headed - straight away from the river, no?" Roland "This idea is sound." I nod seriously. Kirenne Tarn uses Areon’s power to take care of himself and Roland. Then the group heads out. The day quickly heats up, and soon it’s another scorcher. The group heads straight away from the river, trying hard not to think of dust, or grit, or leeching drought, or cool water, or shade… misery. Grasshoppers continue to fly past. Somewhere up ahead must be the greatest swarm of all time. The group trudges on, seemingly forever. Eventually one of the hills draws near, removed from the endless line. The track, or the thin wisp of it that remains, wanders up the hill. The group climbs to the crest. At last! Something new! On the far side, at the bottom of the hill, is a small greenish pond. Sharp edged vegetation rings the pond. Past the pond, out in the desert, a long dark crevice slashes across the track. A thin bridge spans the gulf. The track passes between hills and disappears. Actions? DM Out "To cross, or not to cross, that is the question..." Tarn "Forward ho?" I shrug with a grin. Kirenne "You mean you don't want to take a dip first?" Roland grins. "Fine, off we go then." Roland The group heads down the hill towards the bridge. At halfway down the hill the group is about to pass the pond. The water roils. Huge gouts of bubbles pour to the surface. A brilliant light flashes in the depths, and dark shapes can be seen moving. Actions? DM Out "Has the River King found a new home," Roland jests, though it is easy to see he is uneasy. Roland "Surely not, with the desert between us and his former position. Perhaps this new opportunity will bring us an ally instead?" I say in a chipper tone. Kirenne "M'lady, can you discern if the forces down there are foul or fair?" Tarn "Let us see." I focus on the pond, calling upon Areon's sight. (Detect evil) Kirenne Kirenne moves forward to get the pond in Areon’s Sight. There is evil there. Concentrating… there is a single evil presence. Concentrating…. it is a weak evil. Then a man bursts from the pond with another on his shoulder. He immediately begins trying to revive his fallen companion, oblivious to the group. A third man crawls from the water, spitting pond water and coughing. A vicious looking alley cat stalks out of the water and goes to the dead man, pawing his face. Finally, a fourth man, taller than the others, comes up from the water holding a small struggling demon. The demon is the source of the evil. The fourth man looks up, sees Kirenne concentrating, and the others flanked around her and says… Actions? DM Out [/QUOTE]
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