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Font of Tears or Moment of Glory?
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<blockquote data-quote="Kzach" data-source="post: 5105409" data-attributes="member: 56189"><p> <ol> <li data-xf-list-type="ol">Don't have to hit to trigger FoT's effect either.</li> <li data-xf-list-type="ol">Effect of FoT has a burst 3 area. With a cleric staying in range of the biggest grouping of monsters, you rarely have a problem keeping the effect on everyone.</li> <li data-xf-list-type="ol">You could activate the effect of FoT before entering combat as well... although why you would want to is beyond my comprehension.</li> <li data-xf-list-type="ol">A -2 to hit can potentially counter more damage than a flat 5 damage resistance.</li> <li data-xf-list-type="ol">Ok, so it has one advantage, countering 5 ongoing damage.</li> <li data-xf-list-type="ol">FoT only requires a minor to sustain as well.</li> <li data-xf-list-type="ol">Only one way to counter FoT as well.</li> </ol><p></p><p>FoT, however, has the MASSIVE advantage of a burst 3 attack against creature's will's to daze them (save ends). Dazing half the combatants radically alters the battlefield. They can't make op attacks, so you can all move freely around, or retreat easily. Only one action means knocking things prone or shifting/pushing/sliding effects are much more powerful, and granting combat advantage to everyone.</p><p></p><p>Resist 5 is nice, but a -2 to enemy attacks is potentially more powerful as it counters effects as well as the damage, and the damage countered over the course of a battle could potentially be far more than the resist 5 does.</p></blockquote><p></p>
[QUOTE="Kzach, post: 5105409, member: 56189"] [LIST=1] [*]Don't have to hit to trigger FoT's effect either. [*]Effect of FoT has a burst 3 area. With a cleric staying in range of the biggest grouping of monsters, you rarely have a problem keeping the effect on everyone. [*]You could activate the effect of FoT before entering combat as well... although why you would want to is beyond my comprehension. [*]A -2 to hit can potentially counter more damage than a flat 5 damage resistance. [*]Ok, so it has one advantage, countering 5 ongoing damage. [*]FoT only requires a minor to sustain as well. [*]Only one way to counter FoT as well. [/LIST] FoT, however, has the MASSIVE advantage of a burst 3 attack against creature's will's to daze them (save ends). Dazing half the combatants radically alters the battlefield. They can't make op attacks, so you can all move freely around, or retreat easily. Only one action means knocking things prone or shifting/pushing/sliding effects are much more powerful, and granting combat advantage to everyone. Resist 5 is nice, but a -2 to enemy attacks is potentially more powerful as it counters effects as well as the damage, and the damage countered over the course of a battle could potentially be far more than the resist 5 does. [/QUOTE]
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Font of Tears or Moment of Glory?
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