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FOOM! Friends of Ol' Marvel (FASERIP) [Recruiting]
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<blockquote data-quote="hero4hire" data-source="post: 7256204" data-attributes="member: 20711"><p>Power Class<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />1d100)[18], Power: (1d100)[69] Energy Emmission/Plasma Generation</p><p>Power Class<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />1d100)[57], Power: (1d100)[67] Matter Creation/Missile Creation</p><p>Power Class<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />1d100)[94], Power: (1d100)[15] Energy Control/Coldshaping</p><p>Power Class<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />1d100)[40], Power: (1d100)[70] Mental Enhancement/Omni-Knowledge</p><p>Power Class<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />1d100)[56], Power: (1d100)[90] Self Alteration/Raise Lowest Ability</p><p>Power Class<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite3" alt=":(" title="Frown :(" loading="lazy" data-shortname=":(" />1d100)[24], Power: (1d100)[10] Detection/Circular Vision</p><p></p><p>You have one more Power. Optional Powers to replace Power Rolls as per Ultimate Powers Book.</p><p></p><p>Omni Knowledge: </p><p>A character with this power has an</p><p>innate, subconscious link to a sort of</p><p>cosmic reference library. When he is</p><p>presented with a question concerning</p><p>information of which he was</p><p>previously ignorant, the PC must</p><p>make a FEAT. Green FEATs give him</p><p>access to contemporary human</p><p>knowledge. Yellow FEATs give him</p><p>access to alien knowledge. Red FEATs</p><p>give him access to Entity-level</p><p>knowledge. Success means he is able</p><p>to give a short, concise answer that</p><p>only answers the initial question. As a</p><p>limit to this power, the question must</p><p>be asked of the hero by another</p><p>person. Also, despite his ability to</p><p>"know" any given topic, the PC might</p><p>not be able to understand it. His</p><p>comprehension is still limited by his</p><p>Reason. This power enables the Judge</p><p>to create idiot savants who can</p><p>decipher the workings of Galactus's</p><p>Worldship but are unable to tie their</p><p>shoelaces. For example: Ref-Book</p><p>and his buddy Jaunt find themselves</p><p>in the Watcher's recreation room,</p><p>facing a piece of alien technology.</p><p>Ref-Book has no idea of what the</p><p>thing is, but when Jaunt asks the</p><p>magic question "What is that?" Ref-</p><p>Book's power goes to work. He makes</p><p>a Red FEAT, gains the necessary</p><p>knowledge, and says "It's a television</p><p>set." "Well, how do we turn it on?"</p><p>asks Jaunt. Ref-Book fails his next</p><p>FEAT and says, "Beats me."</p><p></p><p></p><p>Raise Lowest Ability: </p><p>Not really a</p><p>Power by any means, but a method of</p><p>immediate self-improvement for a</p><p>character that may be suffering from</p><p>terminally low stats in a critical area</p><p>(say, a Feeble Strength in a character</p><p>with Body Armor, who carries a</p><p>mystic sword). Only one of the seven</p><p>abilities may be modified in this</p><p>fashion, and then only the lowest one</p><p>(if two are lowest, the hero gets to</p><p>choose which one is modified). The</p><p>ability is raised 20 points.</p></blockquote><p></p>
[QUOTE="hero4hire, post: 7256204, member: 20711"] Power Class:(1d100)[18], Power: (1d100)[69] Energy Emmission/Plasma Generation Power Class:(1d100)[57], Power: (1d100)[67] Matter Creation/Missile Creation Power Class:(1d100)[94], Power: (1d100)[15] Energy Control/Coldshaping Power Class:(1d100)[40], Power: (1d100)[70] Mental Enhancement/Omni-Knowledge Power Class:(1d100)[56], Power: (1d100)[90] Self Alteration/Raise Lowest Ability Power Class:(1d100)[24], Power: (1d100)[10] Detection/Circular Vision You have one more Power. Optional Powers to replace Power Rolls as per Ultimate Powers Book. Omni Knowledge: A character with this power has an innate, subconscious link to a sort of cosmic reference library. When he is presented with a question concerning information of which he was previously ignorant, the PC must make a FEAT. Green FEATs give him access to contemporary human knowledge. Yellow FEATs give him access to alien knowledge. Red FEATs give him access to Entity-level knowledge. Success means he is able to give a short, concise answer that only answers the initial question. As a limit to this power, the question must be asked of the hero by another person. Also, despite his ability to "know" any given topic, the PC might not be able to understand it. His comprehension is still limited by his Reason. This power enables the Judge to create idiot savants who can decipher the workings of Galactus's Worldship but are unable to tie their shoelaces. For example: Ref-Book and his buddy Jaunt find themselves in the Watcher's recreation room, facing a piece of alien technology. Ref-Book has no idea of what the thing is, but when Jaunt asks the magic question "What is that?" Ref- Book's power goes to work. He makes a Red FEAT, gains the necessary knowledge, and says "It's a television set." "Well, how do we turn it on?" asks Jaunt. Ref-Book fails his next FEAT and says, "Beats me." Raise Lowest Ability: Not really a Power by any means, but a method of immediate self-improvement for a character that may be suffering from terminally low stats in a critical area (say, a Feeble Strength in a character with Body Armor, who carries a mystic sword). Only one of the seven abilities may be modified in this fashion, and then only the lowest one (if two are lowest, the hero gets to choose which one is modified). The ability is raised 20 points. [/QUOTE]
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