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For a More Old-School Experience, Don't Use Background and Theme
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<blockquote data-quote="darkseraphim" data-source="post: 5927940" data-attributes="member: 40735"><p>In my experience, "old school" simply means that the precise nature of a character's minor abilities is not predefined. You have your race, class, secondary skill (DMG 1979) and any background you wish to write. If you want to try something, you don't look at your character sheet; you tell the DM what you want to try, he/she considers your ability scores and class/race/skill and you go from there. If something lasting is decided (DM: "Sure, you probably have great swimming ability from your days as a navigator"), you write that on your sheet for later use.</p><p></p><p>If your players feel that not having background/theme options in print expands their potential instead of limiting it, they're "old school" by this definition</p><p></p><p>If your players don't want that approach because they feel they get more bonuses with backgrounds and themes, and their DM doesn't have the authority/inclination to push that style of play, their game will not be "old school" and they move forward with the existing rules.</p><p></p><p>It's just a play style preference really. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f60e.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":cool:" title="Cool :cool:" data-smilie="6"data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="darkseraphim, post: 5927940, member: 40735"] In my experience, "old school" simply means that the precise nature of a character's minor abilities is not predefined. You have your race, class, secondary skill (DMG 1979) and any background you wish to write. If you want to try something, you don't look at your character sheet; you tell the DM what you want to try, he/she considers your ability scores and class/race/skill and you go from there. If something lasting is decided (DM: "Sure, you probably have great swimming ability from your days as a navigator"), you write that on your sheet for later use. If your players feel that not having background/theme options in print expands their potential instead of limiting it, they're "old school" by this definition If your players don't want that approach because they feel they get more bonuses with backgrounds and themes, and their DM doesn't have the authority/inclination to push that style of play, their game will not be "old school" and they move forward with the existing rules. It's just a play style preference really. :cool: [/QUOTE]
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