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For a setting that emphasizes the five power sources
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<blockquote data-quote="Yaarel" data-source="post: 9794161" data-attributes="member: 58172"><p>A vampire is a ghost whose mind is strong enough to psychokinetically self-animate ones own corpse. For the corpse to present a semblance of life, it must siphon lifeforce from actual living bodies. Most vampires have corpses that continue to resemble the moment of death, albeit sometimes an idealized version of it.</p><p></p><p></p><p>For a playable vampire concept:</p><p></p><p>Take levels and options in the suggested Necromancer base class, to represent the various tropes of the versions of vampires.</p><p></p><p></p><p></p><p><strong>Vampirism</strong> is a curse, not a benefit. Drinking blood doesnt grant superpowers: it merely disguises the corpse.</p><p></p><p>A vampire must take the lifeforce from a living creature every night. If it fails to do so, its body starts to revert to a rotting or desiccated corpse.</p><p></p><p>Mechanically, the vampire must take lifeforce from a living creature during each night, by drinking its blood, or else cannot gain the benefits of a Long Rest. Additionally, at each sunrise (or comparable period of time), the hungering vampire suffers an additional level of Exhaustion, and is destroyed if reaching level 6. The vampire can transfer these levels of Exhaustion to a living creature by drinking its blood. If the donor of the lifeforce is dead, then the blood is ineffective, even if extracted while the donor was alive, and the vampire can sense if the blood remains living or not. The lifeforce donor can be away from its blood at any distance and in any plane. During the drink the donor must be either voluntary or Unconscious, and afterward while suffering Exhaustion is Charmed by and shares Telepathy with the vampire.</p><p></p><p>An already Exhausted donor that dies from reaching level 6 during a transfer from a vampire, reanimates at sunset as a new vampire with 1 level of Exhaustion and inability to Long-Rest, until drinking living blood.</p><p></p><p>For both the vampire and the donor the levels of Exhaustion cause the body to appear more and more corpselike.</p><p></p><p>During a Long Rest, the vampire is dead, but appears as if dying that night. Treat the vampire as Unconscious, except the ghost of the vampire is Aware of surroundings, and the corpse cannot reanimate until the completion of the Long Rest, typically at sunset.</p></blockquote><p></p>
[QUOTE="Yaarel, post: 9794161, member: 58172"] A vampire is a ghost whose mind is strong enough to psychokinetically self-animate ones own corpse. For the corpse to present a semblance of life, it must siphon lifeforce from actual living bodies. Most vampires have corpses that continue to resemble the moment of death, albeit sometimes an idealized version of it. For a playable vampire concept: Take levels and options in the suggested Necromancer base class, to represent the various tropes of the versions of vampires. [B]Vampirism[/B] is a curse, not a benefit. Drinking blood doesnt grant superpowers: it merely disguises the corpse. A vampire must take the lifeforce from a living creature every night. If it fails to do so, its body starts to revert to a rotting or desiccated corpse. Mechanically, the vampire must take lifeforce from a living creature during each night, by drinking its blood, or else cannot gain the benefits of a Long Rest. Additionally, at each sunrise (or comparable period of time), the hungering vampire suffers an additional level of Exhaustion, and is destroyed if reaching level 6. The vampire can transfer these levels of Exhaustion to a living creature by drinking its blood. If the donor of the lifeforce is dead, then the blood is ineffective, even if extracted while the donor was alive, and the vampire can sense if the blood remains living or not. The lifeforce donor can be away from its blood at any distance and in any plane. During the drink the donor must be either voluntary or Unconscious, and afterward while suffering Exhaustion is Charmed by and shares Telepathy with the vampire. An already Exhausted donor that dies from reaching level 6 during a transfer from a vampire, reanimates at sunset as a new vampire with 1 level of Exhaustion and inability to Long-Rest, until drinking living blood. For both the vampire and the donor the levels of Exhaustion cause the body to appear more and more corpselike. During a Long Rest, the vampire is dead, but appears as if dying that night. Treat the vampire as Unconscious, except the ghost of the vampire is Aware of surroundings, and the corpse cannot reanimate until the completion of the Long Rest, typically at sunset. [/QUOTE]
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