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<blockquote data-quote="heruca" data-source="post: 5382410" data-attributes="member: 39068"><p>Battlegrounds is designed with the face-to-face user in mind. It has a "hidden-until-you-need-it" interface and a full-screen map mode to heighten the immersion factor.</p><p></p><p>The updated User Manual, which you can download from <a href="http://battlegroundsgames.com/forums/viewtopic.php?t=2425" target="_blank">here</a>, has a section on using Battlegrounds in face-to-face game sessions, with pics of sample setups. I've even heard of one user who is making a custom table which will have a flat-screen display built into the playing surface, so that they can use real minis on Battlegrounds' "digital battlemat".</p><p></p><p>As for Undo-ing actions, in Battlegrounds you press the standard Undo hotkey (Control-Z on Windows, Command-Z on Mac OS X) after moving a figure to the wrong spot. Or you can just drag the figure with the mouse to where you intended to move it in the first place. And if you accidentally stepped the turn sequence, the GM can press a special "Undo" button in the Turn Sequencer to bring the game back to its prior state.</p></blockquote><p></p>
[QUOTE="heruca, post: 5382410, member: 39068"] Battlegrounds is designed with the face-to-face user in mind. It has a "hidden-until-you-need-it" interface and a full-screen map mode to heighten the immersion factor. The updated User Manual, which you can download from [url=http://battlegroundsgames.com/forums/viewtopic.php?t=2425]here[/url], has a section on using Battlegrounds in face-to-face game sessions, with pics of sample setups. I've even heard of one user who is making a custom table which will have a flat-screen display built into the playing surface, so that they can use real minis on Battlegrounds' "digital battlemat". As for Undo-ing actions, in Battlegrounds you press the standard Undo hotkey (Control-Z on Windows, Command-Z on Mac OS X) after moving a figure to the wrong spot. Or you can just drag the figure with the mouse to where you intended to move it in the first place. And if you accidentally stepped the turn sequence, the GM can press a special "Undo" button in the Turn Sequencer to bring the game back to its prior state. [/QUOTE]
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