Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
EN Publishing
[For bigtino] Thread about heavy armor
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="bigtino" data-source="post: 7250067" data-attributes="member: 6912595"><p>My point is that it just further shows how heavy armor is useless. There are tons of ways to get around soak, all of which are readily available and become better the more soak a character has, while there are very few things to help you just hit somebody with light armor and a high defense (Aim and Analytics are the only ones that come to mind, and both of them require an action. Tracers can help, but losing your cover is rough.) You lose over a full grade of defense by wearing heavy armor, it's extremely expensive when compared to other armors (Riot Armor has 7 soak and -2 defense for 1000 credits, while a Battlesuit is 8 soak and -4 defense for 2000 credits, not to mention the former has no ineffective damage types and the latter has a pretty easy one to get around if you carry a 48 credit backup pistol with you), and there's no reason to trade 4 defense points and 1900 credits for the 3 soak you would get by upgrading from a kevlar vest to a battlesuit. Even if we add in the gear from the Specialist Armor list, there's no heavy armor worth the price and defense penalty when compared to light (and some medium) armor.</p><p></p><p>With the Specialist Armor page, there's a light armor called Nemourlon Vest Mk I, which is 6 soak, has no ineffective damage types, is light armor, and costs 250 credits. The cheapest Heavy armor on there is 45,000 credits and has 15 soak, while there is a suit of light armor with 13 soak for 19,000 credits. So on the one hand, if we include this list, light armor is crazy favored over heavy armor. On the other hand, if we don't, there's no heavy armor that has enough soak to be even slightly worth the cost, ineffective damage type, and defense trade.</p><p></p><p>Weak point is only a weak ability because heavy armor isn't really a thing in this system as it stands. A suit of power armor that costs 10,000 credits only has a soak of 10, which means a 70 credit slugger pistol loaded with AP rounds that cost half a credit each can hurt a power armored person on an average damage roll without boosting their damage at all. And if they wanted to boost their damage roll, it would be easier for them to do, because that guy in power armor has a defense penalty for wearing it.</p></blockquote><p></p>
[QUOTE="bigtino, post: 7250067, member: 6912595"] My point is that it just further shows how heavy armor is useless. There are tons of ways to get around soak, all of which are readily available and become better the more soak a character has, while there are very few things to help you just hit somebody with light armor and a high defense (Aim and Analytics are the only ones that come to mind, and both of them require an action. Tracers can help, but losing your cover is rough.) You lose over a full grade of defense by wearing heavy armor, it's extremely expensive when compared to other armors (Riot Armor has 7 soak and -2 defense for 1000 credits, while a Battlesuit is 8 soak and -4 defense for 2000 credits, not to mention the former has no ineffective damage types and the latter has a pretty easy one to get around if you carry a 48 credit backup pistol with you), and there's no reason to trade 4 defense points and 1900 credits for the 3 soak you would get by upgrading from a kevlar vest to a battlesuit. Even if we add in the gear from the Specialist Armor list, there's no heavy armor worth the price and defense penalty when compared to light (and some medium) armor. With the Specialist Armor page, there's a light armor called Nemourlon Vest Mk I, which is 6 soak, has no ineffective damage types, is light armor, and costs 250 credits. The cheapest Heavy armor on there is 45,000 credits and has 15 soak, while there is a suit of light armor with 13 soak for 19,000 credits. So on the one hand, if we include this list, light armor is crazy favored over heavy armor. On the other hand, if we don't, there's no heavy armor that has enough soak to be even slightly worth the cost, ineffective damage type, and defense trade. Weak point is only a weak ability because heavy armor isn't really a thing in this system as it stands. A suit of power armor that costs 10,000 credits only has a soak of 10, which means a 70 credit slugger pistol loaded with AP rounds that cost half a credit each can hurt a power armored person on an average damage roll without boosting their damage at all. And if they wanted to boost their damage roll, it would be easier for them to do, because that guy in power armor has a defense penalty for wearing it. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
EN Publishing
[For bigtino] Thread about heavy armor
Top