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<blockquote data-quote="Water Bob" data-source="post: 5624618" data-attributes="member: 92305"><p>That's exactly what I meant with my previous post. Forget the "Reaction" and go with a looser call on Ready triggers.</p><p> </p><p>I think specifying the weapon or the action is enough--we don't need specific tiggers.</p><p> </p><p>A thief with a dagger up to the princesses head would say, "I Ready my dagger."</p><p> </p><p>That's it. He doesn't need a trigger. And, if he wants to slice the princesses' throat because he's going to use that as a diversion, throwing her dying body to the guards, and running off in the other direction (probably work better as a Delay action), he can. He doesn't have to get stuck with the triggers "if the guards come too close", or "if they attack me".</p><p> </p><p>I'm really leaning towards just naming the action or weapon (or spell) that will be readied, but allowing just about anything the character wants to do when he wants to do it with the Ready Action.</p><p> </p><p>Thus, if he Readies his dagger, whatever action he takes, he's got to take it with the dagger. He could slice the princesses' throat. He could slice a guard as he walks by with the princess in tow. He could throw it at a guard--just about anything he wants to do with the dagger.</p><p> </p><p> </p><p> </p><p>Spells would be even more restricted. A character would ready a magic missle, and his Readied action later in the round must use that spell--he's got to throw it at someone or not at all.</p></blockquote><p></p>
[QUOTE="Water Bob, post: 5624618, member: 92305"] That's exactly what I meant with my previous post. Forget the "Reaction" and go with a looser call on Ready triggers. I think specifying the weapon or the action is enough--we don't need specific tiggers. A thief with a dagger up to the princesses head would say, "I Ready my dagger." That's it. He doesn't need a trigger. And, if he wants to slice the princesses' throat because he's going to use that as a diversion, throwing her dying body to the guards, and running off in the other direction (probably work better as a Delay action), he can. He doesn't have to get stuck with the triggers "if the guards come too close", or "if they attack me". I'm really leaning towards just naming the action or weapon (or spell) that will be readied, but allowing just about anything the character wants to do when he wants to do it with the Ready Action. Thus, if he Readies his dagger, whatever action he takes, he's got to take it with the dagger. He could slice the princesses' throat. He could slice a guard as he walks by with the princess in tow. He could throw it at a guard--just about anything he wants to do with the dagger. Spells would be even more restricted. A character would ready a magic missle, and his Readied action later in the round must use that spell--he's got to throw it at someone or not at all. [/QUOTE]
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