For DMs: Notes from the field

Kannik

Legend
DMing is quite the task: part storytelling, part management, part interpreter, part director, part actor, part statistician, part cheerleader and sometimes even part psychologist. There are tips and tricks out there, but rarely do they touch on all those points...

It has been a couple of years since the Post Mortem I posted (such is the speed of our campaign), but my latest is now up!

Picture, if you will, EN World. A vast repository of gaming knowledge, experience and know how, visited by the thousands. Picture a DM coming to EN World, looking for what could impact their DMing and their game, looking to tap that experience. Now picture the DM finding a bit here, a bit there, but mostly mechanics and little on the actual 'encompassing whole' of the game.

Here is my vision: a series of Post Mortem articles, done in the style of the ones included in Game Developer Magazine. Bringing the 'at the table' experience and reflection from DMs so that what was learned along the way is communicated to other DMs so that they might put in what worked, and avoid the pitfalls of what didn't work.

Now imagine an EN World with a plethora of Post Mortems, impacting games everywhere!

My contributions to this vision are found in EN World's Miscellaneous Articles Section (http://www.enworld.org/article.php?c=5). Just posted is the second module’s post mortem, with what I got from the year-and-a-half behind the screen of the high-level group. Please have a read, please comment, and please share. }:)

Kannik
 
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THis is a good idea Kannik but it's just too long to generate a lot of interest. A lot of people are reading from work or while avoiding something else... that limits the amount of work they'll put into a messageboard thread.
 

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