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For Fortune or Glory: XP for Gold versus Challenges
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<blockquote data-quote="Ariosto" data-source="post: 5264778" data-attributes="member: 80487"><p>It is up to the player what to do with treasure -- although a paladin who does not (a) give the tithe and (b) keep only enough to support his or her household "in a modest manner" is in danger of losing paladin status.</p><p></p><p>A party of thieves would be better x.p.-getters for the most cunningly treacherous thief, but that is all. If they were really so much better at getting x.p., I suspect their requirements would not be so much lower.</p><p></p><p>Knights ought not to spend so much time oppressing peasants (which is about all thieves are good for unless they are true Master Thieves) as in warring upon their peers and upon mighty monsters, either of which ought to possess great wealth if the game is -- as by the old rules it indeed is -- at least so true to the medieval era and the classic tales of folklore and romance.</p><p></p><p>Spoils are signs of glory, and the hero in tradition tends to earn renown not only for acquiring it but for largesse afterward. Thus, per 1st ed. DMG p. 25., the automatic deduction of 100 g.p. per level per month (admittedly a pittance to a Lord or Wizard).</p><p></p><p>If there's no reward for that ... and it was some wimpy pauper who kidnapped the princess, rather than a Dragon or E.H.P. or such who needs killing and/or has some sweet loot ... then you may indeed have a problem! It's more an "unclear on the concept" kind of problem, though, to my mind.</p></blockquote><p></p>
[QUOTE="Ariosto, post: 5264778, member: 80487"] It is up to the player what to do with treasure -- although a paladin who does not (a) give the tithe and (b) keep only enough to support his or her household "in a modest manner" is in danger of losing paladin status. A party of thieves would be better x.p.-getters for the most cunningly treacherous thief, but that is all. If they were really so much better at getting x.p., I suspect their requirements would not be so much lower. Knights ought not to spend so much time oppressing peasants (which is about all thieves are good for unless they are true Master Thieves) as in warring upon their peers and upon mighty monsters, either of which ought to possess great wealth if the game is -- as by the old rules it indeed is -- at least so true to the medieval era and the classic tales of folklore and romance. Spoils are signs of glory, and the hero in tradition tends to earn renown not only for acquiring it but for largesse afterward. Thus, per 1st ed. DMG p. 25., the automatic deduction of 100 g.p. per level per month (admittedly a pittance to a Lord or Wizard). If there's no reward for that ... and it was some wimpy pauper who kidnapped the princess, rather than a Dragon or E.H.P. or such who needs killing and/or has some sweet loot ... then you may indeed have a problem! It's more an "unclear on the concept" kind of problem, though, to my mind. [/QUOTE]
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