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<blockquote data-quote="Evilhalfling" data-source="post: 3018940" data-attributes="member: 16991"><p>Im still playing in my 1st, 3rd ed world. I could not refit the previous one to 3rd, too many old assumptions were overturned. This world has had 6 different campaigns. The total passage of time as been 8 years in game, so the changes have been realtivly minor between games. </p><p>Logic and continuity is a must, but some rules change "off screen" especially if the current players were never exposed to the facts. </p><p></p><p>For 3.5 we changed to another contient, and after a 3 year break (oddly both in RL and in game) We returned to an older party, adapting them completely to the 3.5 rules. </p><p></p><p></p><p>2. I have the bad habit of stating out too many NPCs. Most of the time the stats arn't used, and just give me an idea of what there capabilities are. If I need use them again, I frequently have to update them new levels, only in one or two cases have I changed what I already decided.</p></blockquote><p></p>
[QUOTE="Evilhalfling, post: 3018940, member: 16991"] Im still playing in my 1st, 3rd ed world. I could not refit the previous one to 3rd, too many old assumptions were overturned. This world has had 6 different campaigns. The total passage of time as been 8 years in game, so the changes have been realtivly minor between games. Logic and continuity is a must, but some rules change "off screen" especially if the current players were never exposed to the facts. For 3.5 we changed to another contient, and after a 3 year break (oddly both in RL and in game) We returned to an older party, adapting them completely to the 3.5 rules. 2. I have the bad habit of stating out too many NPCs. Most of the time the stats arn't used, and just give me an idea of what there capabilities are. If I need use them again, I frequently have to update them new levels, only in one or two cases have I changed what I already decided. [/QUOTE]
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