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[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
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<blockquote data-quote="Artamo" data-source="post: 9840774" data-attributes="member: 7046798"><p>I’ve found with each of my kids that I had to help them through their initial choices regardless of the class. I think the simplicity comes into play when they’re at the table, and then it just comes down to the number of choices and having ones that are just obviously good choices to make versus having to weigh things situationally. So with that said, warlock as a caster may have more choices up front with invocations and some spell choices but once set, it seems easier overall.</p><p></p><p>You could make the argument with a little handholding, any class is going to be easy once the choices are made. Generally, I tend to think the simplicity problem is a bit overstated. Presentation of building and leveling a character is probably more important than the complexity of the actual choices themselves. I’ve seen children tackle video games of greater complexity based solely upon their desire to play the game and beat it. I think D&D doesn’t need to be so simple as a means to draw in players - I think WotC needs to keep working on making it cool to play.</p></blockquote><p></p>
[QUOTE="Artamo, post: 9840774, member: 7046798"] I’ve found with each of my kids that I had to help them through their initial choices regardless of the class. I think the simplicity comes into play when they’re at the table, and then it just comes down to the number of choices and having ones that are just obviously good choices to make versus having to weigh things situationally. So with that said, warlock as a caster may have more choices up front with invocations and some spell choices but once set, it seems easier overall. You could make the argument with a little handholding, any class is going to be easy once the choices are made. Generally, I tend to think the simplicity problem is a bit overstated. Presentation of building and leveling a character is probably more important than the complexity of the actual choices themselves. I’ve seen children tackle video games of greater complexity based solely upon their desire to play the game and beat it. I think D&D doesn’t need to be so simple as a means to draw in players - I think WotC needs to keep working on making it cool to play. [/QUOTE]
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[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
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