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General Tabletop Discussion
*Dungeons & Dragons
[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
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<blockquote data-quote="tetrasodium" data-source="post: 9843434" data-attributes="member: 93670"><p>When I started running levelup§ I told more than one player who always play very little other than <a href="https://www.enworld.org/threads/mearls-has-some-interesting-ideals-about-how-to-fix-high-level-wizards.717432/post-9840088" target="_blank"><em>this</em></a> warlock/sorlock something along the lines of "<em>Eldritch blast is different in this, read the class page and pick the one you like let me know if you need help</em>" look at me utterly bewildered on their first turn in round one of their first combat when they say they cast Eldritch blast and get asked "which one". From there I needed to stop the game so we could teach a player with months or years of weekly sessions with us under their belt what they couldn't be bothered to even look at during a character creation session zero where anyone could have stopped working with each other or the gm/players to help.</p><p></p><p>If the goal is "simple x" then the resulting class needs to be targeted at that level of player who simply doesn't care and it should be designed relatively foolproof for that player to play 1-20 rather than being built to sate the desires of advanced players who read the rules and think about when to apply the increased diversity of options that comes with those kinds of options</p><p></p><p>The 5e warlock likely fell prey to similar feature creep moving from the older version but kept carrying the original cookie cutter target player to justify complex options beyond the grasp of that player to justify the reason we've see endless hex dip pally lock bardlock and sirlock top tier builds over the last decade </p><p></p><p>§ level up warlocks get a choice in how their Eldritch blast works but need to pick one at level one</p></blockquote><p></p>
[QUOTE="tetrasodium, post: 9843434, member: 93670"] When I started running levelup§ I told more than one player who always play very little other than [URL='https://www.enworld.org/threads/mearls-has-some-interesting-ideals-about-how-to-fix-high-level-wizards.717432/post-9840088'][I]this[/I][/URL] warlock/sorlock something along the lines of "[I]Eldritch blast is different in this, read the class page and pick the one you like let me know if you need help[/I]" look at me utterly bewildered on their first turn in round one of their first combat when they say they cast Eldritch blast and get asked "which one". From there I needed to stop the game so we could teach a player with months or years of weekly sessions with us under their belt what they couldn't be bothered to even look at during a character creation session zero where anyone could have stopped working with each other or the gm/players to help. If the goal is "simple x" then the resulting class needs to be targeted at that level of player who simply doesn't care and it should be designed relatively foolproof for that player to play 1-20 rather than being built to sate the desires of advanced players who read the rules and think about when to apply the increased diversity of options that comes with those kinds of options The 5e warlock likely fell prey to similar feature creep moving from the older version but kept carrying the original cookie cutter target player to justify complex options beyond the grasp of that player to justify the reason we've see endless hex dip pally lock bardlock and sirlock top tier builds over the last decade § level up warlocks get a choice in how their Eldritch blast works but need to pick one at level one [/QUOTE]
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[+] For (hypothetical) 6e: Which arcane caster class should be the "simple" one?
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