Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Enchanted Trinkets Complete--a hardcover book containing over 500 magic items for your D&D games!
Community
Playing the Game
Talking the Talk
For More Than Glory (Emiricol's Campaign)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="firehorse" data-source="post: 4524742" data-attributes="member: 10399"><p>I think this portion of Memnus' commentary is key. I felt myself losing the 'epic' element to my DMing and then and there realized I was becoming burnt out as DM.</p><p></p><p>As far as the latest thread, part of the blame can be placed firmly on my shoulders for turning over the DM hat partway through the thread. For this I apologize. It is tough to pick up where another DM left off.</p><p></p><p>I'm hoping that we will embark on a new thread tonight that will bring back the 'epic' feel this campaign has had and is the prime reason it has lasted so long (along with the shear stubborness of some of its Players/DMs). Possibly something totally new, not related to any former threads, is in order. Random encounters do have their place, especially as fill-ins when RL gets in the way of inspiration, but I'll have agree, the umpteen random combats getting back from the Abyss had the effect of taking away from the epic feel we've come to enjoy.</p><p></p><p>If we get back to using the Tavern/News Threads more for Treasure Divvying and other thread development such as upcoming combat strategy, it will save on game time. There have been times when nearly an entire encounter has been accomplished through the tavern. (This is for the Players too....) I'll post in the Tavern shortly as a seed to this. Hopefully, others will follow suit.</p><p></p><p>As an aside...I will have to say, Ark's firm command of the rules (as compared to my not-so-firm command) is a bonus over my DMing. I know my need to look things up, especially when it came to spell-casting, slowed things down. Knowing the rules well can definitely speed things up. Just please don't let the rules get in the way of fluid game flow, common sense, and creativity in combat and social situations.</p><p></p><p>All this being said, I look forward to what is coming and trust that, whomever is DMing, if we strive to maintain the epic feel and utilize all at our disposal to keep up the flow of the game this campaign will continue to be exciting and vibrant.</p><p></p><p>(Putting my soapbox away....see everyone tonight)</p></blockquote><p></p>
[QUOTE="firehorse, post: 4524742, member: 10399"] I think this portion of Memnus' commentary is key. I felt myself losing the 'epic' element to my DMing and then and there realized I was becoming burnt out as DM. As far as the latest thread, part of the blame can be placed firmly on my shoulders for turning over the DM hat partway through the thread. For this I apologize. It is tough to pick up where another DM left off. I'm hoping that we will embark on a new thread tonight that will bring back the 'epic' feel this campaign has had and is the prime reason it has lasted so long (along with the shear stubborness of some of its Players/DMs). Possibly something totally new, not related to any former threads, is in order. Random encounters do have their place, especially as fill-ins when RL gets in the way of inspiration, but I'll have agree, the umpteen random combats getting back from the Abyss had the effect of taking away from the epic feel we've come to enjoy. If we get back to using the Tavern/News Threads more for Treasure Divvying and other thread development such as upcoming combat strategy, it will save on game time. There have been times when nearly an entire encounter has been accomplished through the tavern. (This is for the Players too....) I'll post in the Tavern shortly as a seed to this. Hopefully, others will follow suit. As an aside...I will have to say, Ark's firm command of the rules (as compared to my not-so-firm command) is a bonus over my DMing. I know my need to look things up, especially when it came to spell-casting, slowed things down. Knowing the rules well can definitely speed things up. Just please don't let the rules get in the way of fluid game flow, common sense, and creativity in combat and social situations. All this being said, I look forward to what is coming and trust that, whomever is DMing, if we strive to maintain the epic feel and utilize all at our disposal to keep up the flow of the game this campaign will continue to be exciting and vibrant. (Putting my soapbox away....see everyone tonight) [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
For More Than Glory (Emiricol's Campaign)
Top