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<blockquote data-quote="Memnus" data-source="post: 1156316" data-attributes="member: 14001"><p><strong>FMTG Downtime: Winter to Spring</strong></p><p></p><p>Fleck spends one more week at Lalyn's camp, but as time wears on, he grows bored, and realizes that he will probably not get anything done, here. Taking his wagon, he sets off soutward again, trying to retrace the group's path to the river (coast?). Once there, he arranges transport to his family in the Silver Hills, but does not remain there long. He sends a simple message to Lalyn's camp, hoping it will reach the others: The name of a tavern in Solinburg, a date in the spring, and his signature. Soon, he and his cart are once again on a ship bound for Mittendien.</p><p></p><p>Once in Mittendien, he spends the next few months as a travelling alchemist, living out of his cart, making just enough money from his wares to survive. He rides from town to town, looking for certain people, asking questions, and staying just out of trouble.</p><p></p><p>When the appointed date arrives, he is found in the Dragon's Wing tavern in Solinburg, sitting at a table with paper strewn about in front of him. Notes are scribbled seemingly at random on them, and the largest appears to be a map of the kingdom with X's and dates scrawled in various places.</p><p></p><p>While the group trickles in, he is quiet, checking and making notes, occasionally referring to the map, and very much ignoring the cup at his elbow. Once it seems that everyone is there who is going to be, he speaks. <span style="color: sandybrown">"I don't imagine any of you have heard of Tilarmo's Bane? That's its name among Ulruz refugees. To others, it's known as the Betrayer's Blade, if it is known at all. Every few years, it comes out again from wherever it hides, toys with a few people before it gets disposed of again. I think it's appeared again.</span></p><p><span style="color: sandybrown"></span></p><p><span style="color: sandybrown">"The Betrayer's Blade is never the same twice, always changing its form. Each time it appears, it's different, but usually of comparable power. This time, I think I've figured out, that it's a dagger of some sort. And it seems to have something in mind."</span> He points out a few spots on the map. <span style="color: sandybrown">"Three months ago, a home was broken into here, but nothing was taken. The guard was found dead of dagger wounds that shouldn't have been fatal, but bled him to death anyway. Two weeks later, in Dumeldein, a house of the same family was similarly attacked, and nothing taken except the dog's life, in a similar fashion. Then here, here, and here. It's looking for something, but I don't know what."</span></p><p></p><p>He thinks a bit, then seems to come back to the present, and a gleam enters his eye. <span style="color: sandybrown">"This blade embodies powerful magics of both Transmutation and Enchantment schools.... my two strongest areas of study. If we could find it, not only could we stop its rampage, but imagine if we could learn from it, harness some of its power...."</span></p></blockquote><p></p>
[QUOTE="Memnus, post: 1156316, member: 14001"] [b]FMTG Downtime: Winter to Spring[/b] Fleck spends one more week at Lalyn's camp, but as time wears on, he grows bored, and realizes that he will probably not get anything done, here. Taking his wagon, he sets off soutward again, trying to retrace the group's path to the river (coast?). Once there, he arranges transport to his family in the Silver Hills, but does not remain there long. He sends a simple message to Lalyn's camp, hoping it will reach the others: The name of a tavern in Solinburg, a date in the spring, and his signature. Soon, he and his cart are once again on a ship bound for Mittendien. Once in Mittendien, he spends the next few months as a travelling alchemist, living out of his cart, making just enough money from his wares to survive. He rides from town to town, looking for certain people, asking questions, and staying just out of trouble. When the appointed date arrives, he is found in the Dragon's Wing tavern in Solinburg, sitting at a table with paper strewn about in front of him. Notes are scribbled seemingly at random on them, and the largest appears to be a map of the kingdom with X's and dates scrawled in various places. While the group trickles in, he is quiet, checking and making notes, occasionally referring to the map, and very much ignoring the cup at his elbow. Once it seems that everyone is there who is going to be, he speaks. [color=sandybrown]"I don't imagine any of you have heard of Tilarmo's Bane? That's its name among Ulruz refugees. To others, it's known as the Betrayer's Blade, if it is known at all. Every few years, it comes out again from wherever it hides, toys with a few people before it gets disposed of again. I think it's appeared again. "The Betrayer's Blade is never the same twice, always changing its form. Each time it appears, it's different, but usually of comparable power. This time, I think I've figured out, that it's a dagger of some sort. And it seems to have something in mind."[/color] He points out a few spots on the map. [color=sandybrown]"Three months ago, a home was broken into here, but nothing was taken. The guard was found dead of dagger wounds that shouldn't have been fatal, but bled him to death anyway. Two weeks later, in Dumeldein, a house of the same family was similarly attacked, and nothing taken except the dog's life, in a similar fashion. Then here, here, and here. It's looking for something, but I don't know what."[/color] He thinks a bit, then seems to come back to the present, and a gleam enters his eye. [color=sandybrown]"This blade embodies powerful magics of both Transmutation and Enchantment schools.... my two strongest areas of study. If we could find it, not only could we stop its rampage, but imagine if we could learn from it, harness some of its power...."[/color] [/QUOTE]
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