Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
Playing the Game
Talking the Talk
For More Than Glory
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="firehorse" data-source="post: 1543812" data-attributes="member: 10399"><p>Valdir takes the note offered to him and reads it. After a nod he follows Fleck out of town. After leaving the gates, Valdir veers off to the woods with a word back to Fleck, <span style="color: Cyan">"I'll catch up to you."</span></p><p></p><p>In the woods, Valdir heads towards the spot where the woodsmen would often stay when they tired of city walls (which was often), backtracking and otherwise attempting to foil any attempts to find the hideout, mostly out of habit than fear of being followed.</p><p></p><p>Reaching the spot, Valdir stacks some sticks on top of two rocks and arranges them carefully. To the casual observer, it would be unnoticeable, but to Rolf and Argus, it tells the story of where Valdir and Fleck have gone and when they left.</p><p></p><p>Nodding to himself, he leaves the spot in a roundabout way and then proceeds to catch up to Fleck.</p></blockquote><p></p>
[QUOTE="firehorse, post: 1543812, member: 10399"] Valdir takes the note offered to him and reads it. After a nod he follows Fleck out of town. After leaving the gates, Valdir veers off to the woods with a word back to Fleck, [COLOR=Cyan]"I'll catch up to you."[/COLOR] In the woods, Valdir heads towards the spot where the woodsmen would often stay when they tired of city walls (which was often), backtracking and otherwise attempting to foil any attempts to find the hideout, mostly out of habit than fear of being followed. Reaching the spot, Valdir stacks some sticks on top of two rocks and arranges them carefully. To the casual observer, it would be unnoticeable, but to Rolf and Argus, it tells the story of where Valdir and Fleck have gone and when they left. Nodding to himself, he leaves the spot in a roundabout way and then proceeds to catch up to Fleck. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Talking the Talk
For More Than Glory
Top