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<blockquote data-quote="firehorse" data-source="post: 1855035" data-attributes="member: 10399"><p>Valdir spends much of his time during the winter living in what wilds surrounding Ettledein. Shortly after arrival, he sets up shop as a bowyer and archery instructor for the local militia. Occasionally, he drops by Fleck's blossoming shop and visits, replenishes his 'special' arrows and discusses future inventions Fleck might work on. An alchemical version of Dust of Sneezing and Choking being one of them.</p><p></p><p>Although his skills as a bowyer are not highly prized, his skills at archery and scouting become well known quickly and it is all he can do to avoid getting drafted into the militia. Only the genophobia common among much of the local commanders and Valdir's propensity to 'disappear' from time to time without notice seem to help him avoid the situation.</p><p></p><p>Midway through winter, the threat of being drafted into the ranks reaches its peak. It is about that time that Fleck mentions going to Dumeldein. Giving one of his characteristic shrugs, he announces that he will accompany Fleck, claiming a change of scenery as his reason for going. Once there, he decides to assume a lower profile, toning down his skills at archery and blending in as an average bowyer and slightly above average scout.</p><p></p><p>Living in the wilds much of the time, Valdir lives the type of simple living surrounded by nature that tends to soothe his soul and rejuvinate his adventurous spirit. The trees care not that he is elven, in fact, if Rolf were to ask them, they would probably prefer his company to most humans...</p></blockquote><p></p>
[QUOTE="firehorse, post: 1855035, member: 10399"] Valdir spends much of his time during the winter living in what wilds surrounding Ettledein. Shortly after arrival, he sets up shop as a bowyer and archery instructor for the local militia. Occasionally, he drops by Fleck's blossoming shop and visits, replenishes his 'special' arrows and discusses future inventions Fleck might work on. An alchemical version of Dust of Sneezing and Choking being one of them. Although his skills as a bowyer are not highly prized, his skills at archery and scouting become well known quickly and it is all he can do to avoid getting drafted into the militia. Only the genophobia common among much of the local commanders and Valdir's propensity to 'disappear' from time to time without notice seem to help him avoid the situation. Midway through winter, the threat of being drafted into the ranks reaches its peak. It is about that time that Fleck mentions going to Dumeldein. Giving one of his characteristic shrugs, he announces that he will accompany Fleck, claiming a change of scenery as his reason for going. Once there, he decides to assume a lower profile, toning down his skills at archery and blending in as an average bowyer and slightly above average scout. Living in the wilds much of the time, Valdir lives the type of simple living surrounded by nature that tends to soothe his soul and rejuvinate his adventurous spirit. The trees care not that he is elven, in fact, if Rolf were to ask them, they would probably prefer his company to most humans... [/QUOTE]
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