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<blockquote data-quote="Memnus" data-source="post: 3125310" data-attributes="member: 14001"><p>Sessions recap: 32 Goldentide - 3 Festal</p><p></p><p>Those two giants were dealt with easily enough. They had a stone ring as fortification, hedging them in nicely for a fireball from Savengriff. Once that softened them up, Gadreman and Drack got in to tear them apart. While Valdir explored the Dwarven doors, the others discovered a chain inside the ring generating cold. Valdir also made it in to talk to the Dwarves guarding the tunnel, who gave some useful information and advised them to keep moving, because there'd be more giants along.</p><p></p><p>They trekked along the mountains and then into farmland, often seeing a dragon in the distance or hearing wolves, and eventually saw two dwarves trying to work the field. Following those two back to their lonely farmhouse, they got some information from those - the giants travel in fours, with four wolves and a dragon, and come around to either gather the harvest or play cruel sport. A dragon was circling in the distance, and coming nearer, so they headed west to a reported abandoned farmhouse and waited out the night there, hiding from the dragon circling overhead.</p><p></p><p>The next day they headed back to check on the dwarves, and Valdir was spotted by the dragon, perched atop the house. The dragon fled as fast as only flying dragons can, but not before taking several of Valdir's arrows, and disappeared in a dive over the next ridge. Asked to retrieve it, Gadreman charged over the ridge after it, only to be greeted by a barrage of bricks from a giant ambush. Valdir, meanwhile, was flying above, and the race was on to reach the battle. Valdir dealt them arrows while Drack and Savengriff caught up with Gadreman, then the two swordsmen joined in the barrage until Savengriff could bring his big spells to bear. A Chain Lightning went over well, but a Fireball set off some sort of countermeasure, filling the giants' stand with thick fog. It looked like a standoff until one wolf appeared, and was promptly exploded by Valdir. The giants then appeared, luring Gadreman and Drack in - their last mistake. Gadreman, enlarged by Savengriff, tore two of them apart, and Valdir reduced the last one to his knees with arrows.</p><p></p><p>While the prisoner was being tied up, Valdir went to check on the dwarves. What he found shocked him. One dwarf had had his legs hacked off, then apparently been forced to write something (in Galvic, that Valdir can't read) on the wall in his own blood. His wife was discovered in the cellar, curled into a corner in terror, frozen solid. Flying back in a rage, Valdir nearly killed the giant there, but Gadreman led the interrogation. The giant wasn't particularly smart, but they learned that the chiefs had been given whatever magic by some being called the Vizier, and also that the giants were making seige weapons at the city by the lake. From there, Gadreman deftly ended the conversation.</p><p></p><p>Treasure: 1800 gp, one broken wand, two broken Large suits of chainmail, two working Large suits of chainmail, four Large greataxes</p><p>Previous treasure identified: wand of cure serious wounds (43 charges left)</p><p>Experience: 600 each</p></blockquote><p></p>
[QUOTE="Memnus, post: 3125310, member: 14001"] Sessions recap: 32 Goldentide - 3 Festal Those two giants were dealt with easily enough. They had a stone ring as fortification, hedging them in nicely for a fireball from Savengriff. Once that softened them up, Gadreman and Drack got in to tear them apart. While Valdir explored the Dwarven doors, the others discovered a chain inside the ring generating cold. Valdir also made it in to talk to the Dwarves guarding the tunnel, who gave some useful information and advised them to keep moving, because there'd be more giants along. They trekked along the mountains and then into farmland, often seeing a dragon in the distance or hearing wolves, and eventually saw two dwarves trying to work the field. Following those two back to their lonely farmhouse, they got some information from those - the giants travel in fours, with four wolves and a dragon, and come around to either gather the harvest or play cruel sport. A dragon was circling in the distance, and coming nearer, so they headed west to a reported abandoned farmhouse and waited out the night there, hiding from the dragon circling overhead. The next day they headed back to check on the dwarves, and Valdir was spotted by the dragon, perched atop the house. The dragon fled as fast as only flying dragons can, but not before taking several of Valdir's arrows, and disappeared in a dive over the next ridge. Asked to retrieve it, Gadreman charged over the ridge after it, only to be greeted by a barrage of bricks from a giant ambush. Valdir, meanwhile, was flying above, and the race was on to reach the battle. Valdir dealt them arrows while Drack and Savengriff caught up with Gadreman, then the two swordsmen joined in the barrage until Savengriff could bring his big spells to bear. A Chain Lightning went over well, but a Fireball set off some sort of countermeasure, filling the giants' stand with thick fog. It looked like a standoff until one wolf appeared, and was promptly exploded by Valdir. The giants then appeared, luring Gadreman and Drack in - their last mistake. Gadreman, enlarged by Savengriff, tore two of them apart, and Valdir reduced the last one to his knees with arrows. While the prisoner was being tied up, Valdir went to check on the dwarves. What he found shocked him. One dwarf had had his legs hacked off, then apparently been forced to write something (in Galvic, that Valdir can't read) on the wall in his own blood. His wife was discovered in the cellar, curled into a corner in terror, frozen solid. Flying back in a rage, Valdir nearly killed the giant there, but Gadreman led the interrogation. The giant wasn't particularly smart, but they learned that the chiefs had been given whatever magic by some being called the Vizier, and also that the giants were making seige weapons at the city by the lake. From there, Gadreman deftly ended the conversation. Treasure: 1800 gp, one broken wand, two broken Large suits of chainmail, two working Large suits of chainmail, four Large greataxes Previous treasure identified: wand of cure serious wounds (43 charges left) Experience: 600 each [/QUOTE]
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