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For Nail - The Psion
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<blockquote data-quote="two" data-source="post: 2260935" data-attributes="member: 9002"><p><strong>Not Well Balanced</strong></p><p></p><p>I don't buy any of this talk.</p><p></p><p>Psions are simply not well balanced for many campaigns. Note, I said "campaigns!"</p><p></p><p>There are plenty of campaigns where 4 encounters in a day (before resting) is extremely rare. As in, it happens maybe once a year, when the party goes into a crypt or something like that.</p><p></p><p>I've played in multiple campaigns (long lasting, levels 1-15 or so) where we never, not once, had 4 or 5 encounters in a single day.</p><p></p><p>More to the point, 99% of campaigns do NOT feature 4 encounters a day <span style="color: DarkOrange">every time</span> the party gets into a fight. </p><p></p><p>It's almost impossible to get 4 encounters in a day every day unless you are going through the "mega huge dunjeon-o-doom-o-rama".</p><p></p><p>And more to the point, most GM's don't have a lot of interest in running 4 seperate encounters in a day. For the simple reason that this limits greatly the type and kind of encounters/situations the pary finds themselves in.</p><p></p><p>Meaning, that unless the GM wants to make his/her campaign of the type that features 3 (minimally) or 4 (will do it) encounters about 75% of the time, in order to insure the Psion has to make sure not to use up too many power points too quickly -- Psions will get off easy.</p><p></p><p>For every other campaign type, and this is the majority, Psions are unbalanced because of their ability to do great big damage in a short amount of time by using bunches of power points.</p><p></p><p>It's kinda similar to what would happen if Sorcerers, for example, were given the ability to burn 2 lower level spells to fuel a higher level spell, i.e. 2 4th level spells power a 5th level spell. 2 5th level spells power a 6th level spell. This hypothetical sorcerer could burn through masses of spells very quickly and pump out lots of damge. If there are 2 encounters a day, he's got enough spells to do this and rules the battlefield. With 3-4 encounters, it's rough. But it doesn't matter. Because in most campaigns, most "days" involve 2 or 1 encounters. </p><p></p><p>Personally, I think any class (such as Psion) that requires a very specific campaign style (multiple encounters per day) to be kept in line, is asking a bit much of the GM. </p><p></p><p>And of the players, as well. I know I would be annoyed as all get-out if everytime we travelled to point X we ran across 4 random monsters illogically strung together to keep the Psion limited instead of 1 or 2 logical, "easy to beleive" challanges along the way.</p></blockquote><p></p>
[QUOTE="two, post: 2260935, member: 9002"] [b]Not Well Balanced[/b] I don't buy any of this talk. Psions are simply not well balanced for many campaigns. Note, I said "campaigns!" There are plenty of campaigns where 4 encounters in a day (before resting) is extremely rare. As in, it happens maybe once a year, when the party goes into a crypt or something like that. I've played in multiple campaigns (long lasting, levels 1-15 or so) where we never, not once, had 4 or 5 encounters in a single day. More to the point, 99% of campaigns do NOT feature 4 encounters a day [COLOR=DarkOrange]every time[/COLOR] the party gets into a fight. It's almost impossible to get 4 encounters in a day every day unless you are going through the "mega huge dunjeon-o-doom-o-rama". And more to the point, most GM's don't have a lot of interest in running 4 seperate encounters in a day. For the simple reason that this limits greatly the type and kind of encounters/situations the pary finds themselves in. Meaning, that unless the GM wants to make his/her campaign of the type that features 3 (minimally) or 4 (will do it) encounters about 75% of the time, in order to insure the Psion has to make sure not to use up too many power points too quickly -- Psions will get off easy. For every other campaign type, and this is the majority, Psions are unbalanced because of their ability to do great big damage in a short amount of time by using bunches of power points. It's kinda similar to what would happen if Sorcerers, for example, were given the ability to burn 2 lower level spells to fuel a higher level spell, i.e. 2 4th level spells power a 5th level spell. 2 5th level spells power a 6th level spell. This hypothetical sorcerer could burn through masses of spells very quickly and pump out lots of damge. If there are 2 encounters a day, he's got enough spells to do this and rules the battlefield. With 3-4 encounters, it's rough. But it doesn't matter. Because in most campaigns, most "days" involve 2 or 1 encounters. Personally, I think any class (such as Psion) that requires a very specific campaign style (multiple encounters per day) to be kept in line, is asking a bit much of the GM. And of the players, as well. I know I would be annoyed as all get-out if everytime we travelled to point X we ran across 4 random monsters illogically strung together to keep the Psion limited instead of 1 or 2 logical, "easy to beleive" challanges along the way. [/QUOTE]
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