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For Nail - The Psion
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<blockquote data-quote="Diirk" data-source="post: 2267614" data-attributes="member: 14476"><p>Thats ok, most of your equipment you won't need on hand most of the time anyway.</p><p></p><p></p><p></p><p>The 10 str came from your example psion who was encumbered with the necessities yet was still carrying a greatsword for some reason. I was talking generalities, not your specific psion who obviously did take the feat (which I'd suggest would not be the norm) and does have a higher strength. Obviously armour isn't the best choice for all situations, but it is a valid choice that has a number of advantages for some character designs. </p><p></p><p></p><p>I suppose it depends on how much you feel you need to carry around...</p><p></p><p></p><p>I prefer not to spend any rounds buffing if I can help it. Inertial Armour and the like are fine at 1hr/level and admittedly given that you can augment it as opposed to say mage armour makes it compare favourably to armour, its just things like force screen I tend to dislike. While you say that casting it as you move towards the enemy is a good tactic, I find it to be a much better tactic to keep more of a distance and cast offensive spells instead.</p><p></p><p>And why would I be rolling a 2 for my 'to hit' on powers such as energy burst, inflict pain?</p><p></p><p></p><p>What I'm hearing is 'my character does it this way so there's no other good way to do it'. Some situations people will find it better to pick armour rather than sacrifice powers known to inertial armour/force screen. Other situations people will find it better to stick with the powers. I don't really see how you can disagree with that, given the number of possible builds out there.</p></blockquote><p></p>
[QUOTE="Diirk, post: 2267614, member: 14476"] Thats ok, most of your equipment you won't need on hand most of the time anyway. The 10 str came from your example psion who was encumbered with the necessities yet was still carrying a greatsword for some reason. I was talking generalities, not your specific psion who obviously did take the feat (which I'd suggest would not be the norm) and does have a higher strength. Obviously armour isn't the best choice for all situations, but it is a valid choice that has a number of advantages for some character designs. I suppose it depends on how much you feel you need to carry around... I prefer not to spend any rounds buffing if I can help it. Inertial Armour and the like are fine at 1hr/level and admittedly given that you can augment it as opposed to say mage armour makes it compare favourably to armour, its just things like force screen I tend to dislike. While you say that casting it as you move towards the enemy is a good tactic, I find it to be a much better tactic to keep more of a distance and cast offensive spells instead. And why would I be rolling a 2 for my 'to hit' on powers such as energy burst, inflict pain? What I'm hearing is 'my character does it this way so there's no other good way to do it'. Some situations people will find it better to pick armour rather than sacrifice powers known to inertial armour/force screen. Other situations people will find it better to stick with the powers. I don't really see how you can disagree with that, given the number of possible builds out there. [/QUOTE]
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For Nail - The Psion
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