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For Nail - The Psion
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<blockquote data-quote="Galfridus" data-source="post: 2309400" data-attributes="member: 119"><p>I had some issues with Psionics in my game last night, and rather than start a new thread, I'll add to this one, since it seems relevant. </p><p></p><p>I definitely run a "few encounters a day" game -- especially now, at 16th level, the PCs have the ability to retreat at will, making it unlikely that they will fight more often than they want to. </p><p></p><p>In the previous session, the party had just slain a dragon -- not just a dragon, but THE dragon, the dragon that was the central NPC for more or less the entire game. It was a large fight -- the Psion used Bend Reality several times, maximized Crystal Shards, etc., and was down to about 25% of his PP. He and one other PC then got caught in a teleport trap and ended up fighting a four person team of 16th level NPCs. He got <em>mazed</em>; when he came back, it was him against a Wizard, a Cleric, and a Rogue, who were ready for him.</p><p></p><p>Round 1: Wizard Chain Lightnings him, Rogue shoots him (only hitting once due to +13 Inertial Armor). He manifests <em>Temporal Acceleration</em>, and summons an Astral Construct 9 (overchannel / Talented), which kills the wizard in one round. The cleric tries to Dispel the construct and fails.</p><p></p><p>Round 2: Rogue shoots again, hitting once. Astral Construct kills the Cleric (Rending, ~120 points of damage). He does Temporal Acceleration again to start summoning another Construct.</p><p></p><p>Round 3: Rogue goes invisible via potion. Second construct shows up with Blindsight, flushes out Rogue. Psion uses a Cold energy ball to finish him off (no Reflex save, no evasion).</p><p></p><p>I was pretty stunned. There really wasn't any luck here -- he just outmatched them, badly.</p></blockquote><p></p>
[QUOTE="Galfridus, post: 2309400, member: 119"] I had some issues with Psionics in my game last night, and rather than start a new thread, I'll add to this one, since it seems relevant. I definitely run a "few encounters a day" game -- especially now, at 16th level, the PCs have the ability to retreat at will, making it unlikely that they will fight more often than they want to. In the previous session, the party had just slain a dragon -- not just a dragon, but THE dragon, the dragon that was the central NPC for more or less the entire game. It was a large fight -- the Psion used Bend Reality several times, maximized Crystal Shards, etc., and was down to about 25% of his PP. He and one other PC then got caught in a teleport trap and ended up fighting a four person team of 16th level NPCs. He got [i]mazed[/i]; when he came back, it was him against a Wizard, a Cleric, and a Rogue, who were ready for him. Round 1: Wizard Chain Lightnings him, Rogue shoots him (only hitting once due to +13 Inertial Armor). He manifests [i]Temporal Acceleration[/i], and summons an Astral Construct 9 (overchannel / Talented), which kills the wizard in one round. The cleric tries to Dispel the construct and fails. Round 2: Rogue shoots again, hitting once. Astral Construct kills the Cleric (Rending, ~120 points of damage). He does Temporal Acceleration again to start summoning another Construct. Round 3: Rogue goes invisible via potion. Second construct shows up with Blindsight, flushes out Rogue. Psion uses a Cold energy ball to finish him off (no Reflex save, no evasion). I was pretty stunned. There really wasn't any luck here -- he just outmatched them, badly. [/QUOTE]
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