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For Nail - The Psion
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<blockquote data-quote="Scion" data-source="post: 2310559" data-attributes="member: 5777"><p>I have no idea what he is doing then. I wouldnt accuse the guy of cheating but something is seriously up and I bet there are a lot of little factors here and there that add up to this situation. I 'highly' doubt it has anything to do with any particular class but merely how the character is played and a thousand other little variable with the rest of the group and the campaign in general.</p><p></p><p>For all we know he might just roll lucky all of the time while playing (even a little above average with the rest of the party a little below average will show as a major discontinuity over time.. and if the party member has a bad night every now and then it might be washed under the rug and ignored while the times he came out ahead put on the spotlight).</p><p></p><p>As for teleport, I have played and dm'd in high level campaigns, just because you can sometimes get away and try to sleep does 'not' make it a good option for dozens of various reasons.</p><p></p><p>I'd still love to know how that guy has over 152hp though, especially while still having a good int (for extra pp) and only having a 32 point buy. Even an 20 con, 18 int would only barely cut it, and that leaves straight 8's everywhere else.</p><p></p><p>Edit: thinking it over a little more we are talking about a guy going up against very high hp critters (giants tend to be that way) with lots of close up offense but genereally weak on the distance offense and medium to low on defense (depending on the giant type)</p><p></p><p>At maximum blasts the psion will get less than 10 shots a day (195 base, 52 stat assuming 24 int, no racial = 247, 18 points per blast with overchannel and taking 5d8 damage this will give him 13 blasts with no other powers.. so no defenses at all) It would likely take 2 blasts to kill any one giant and they are pretty big so even catching 3 in an area effect would be unlikely.. but we'll say 3 and no risk of hurting allies for whatever reason. This means a maximum killed number of giants of 39 and killing himself nearly twice over (avg 292.5 damage)</p><p></p><p>So, even under optimal conditions, using everything he has, not being attacked back and being incredibly lucky I dont see how the above would've been terribly possible without some incredible rolls and party tactics. Useing constructs would've been less effective damage wise but would've saved the party from being hit as much, tradeoffs.</p><p></p><p>Overall, it just sounds to me like he is a good tactical player, knows how to make enemies play to his strengths, has good party members helping him out, and was very lucky.</p></blockquote><p></p>
[QUOTE="Scion, post: 2310559, member: 5777"] I have no idea what he is doing then. I wouldnt accuse the guy of cheating but something is seriously up and I bet there are a lot of little factors here and there that add up to this situation. I 'highly' doubt it has anything to do with any particular class but merely how the character is played and a thousand other little variable with the rest of the group and the campaign in general. For all we know he might just roll lucky all of the time while playing (even a little above average with the rest of the party a little below average will show as a major discontinuity over time.. and if the party member has a bad night every now and then it might be washed under the rug and ignored while the times he came out ahead put on the spotlight). As for teleport, I have played and dm'd in high level campaigns, just because you can sometimes get away and try to sleep does 'not' make it a good option for dozens of various reasons. I'd still love to know how that guy has over 152hp though, especially while still having a good int (for extra pp) and only having a 32 point buy. Even an 20 con, 18 int would only barely cut it, and that leaves straight 8's everywhere else. Edit: thinking it over a little more we are talking about a guy going up against very high hp critters (giants tend to be that way) with lots of close up offense but genereally weak on the distance offense and medium to low on defense (depending on the giant type) At maximum blasts the psion will get less than 10 shots a day (195 base, 52 stat assuming 24 int, no racial = 247, 18 points per blast with overchannel and taking 5d8 damage this will give him 13 blasts with no other powers.. so no defenses at all) It would likely take 2 blasts to kill any one giant and they are pretty big so even catching 3 in an area effect would be unlikely.. but we'll say 3 and no risk of hurting allies for whatever reason. This means a maximum killed number of giants of 39 and killing himself nearly twice over (avg 292.5 damage) So, even under optimal conditions, using everything he has, not being attacked back and being incredibly lucky I dont see how the above would've been terribly possible without some incredible rolls and party tactics. Useing constructs would've been less effective damage wise but would've saved the party from being hit as much, tradeoffs. Overall, it just sounds to me like he is a good tactical player, knows how to make enemies play to his strengths, has good party members helping him out, and was very lucky. [/QUOTE]
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