Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[For ORCUS] Convince me that I can "do 1E" with 4E
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="pemerton" data-source="post: 3793222" data-attributes="member: 42582"><p>Sure. In this respect 3E brings D&D closer to games like RQ and RM. But that is still (in my view) quite a way away from 1st ed.</p><p></p><p></p><p>The plate example is interesting - one way I handle that sort of case when GMing RM is to only mention a certain detail to those players whose characters succeed on a Perception skill check. But of course, if a player asks whether there is a plate in the room, and then decides to have her character look under it, no Perception roll is required. So the simulationist deployment of the mechanics has its limits.</p><p></p><p></p><p>Agreed. But just as an example of the sort of issue I had in mind, that came up in a recent RM game: the players were planning an assault on a guardpost, and one of the PCs has ranks in Tactics (Siege Engineering & Fortifications). That aspect of the character build tells us that his PC should be able to plan the assault better than the player in fact is able to. As a GM, I decided to give him an indication of the number of guards such a post would typically contain, and some ideas as to a probable layout - the players then took those things into account in their planning.</p><p></p><p>My view is that the more those aspects of character build rules (and action resolution rules, where appropriate - RM has very underdeveloped action resolution rules for knowledge skills) come into play, the less the game has a 1st ed feel, because the character and the character's abilities are defined more by what the numbers on the sheet say, and less by what the player actually does with the character in play.</p></blockquote><p></p>
[QUOTE="pemerton, post: 3793222, member: 42582"] Sure. In this respect 3E brings D&D closer to games like RQ and RM. But that is still (in my view) quite a way away from 1st ed. The plate example is interesting - one way I handle that sort of case when GMing RM is to only mention a certain detail to those players whose characters succeed on a Perception skill check. But of course, if a player asks whether there is a plate in the room, and then decides to have her character look under it, no Perception roll is required. So the simulationist deployment of the mechanics has its limits. Agreed. But just as an example of the sort of issue I had in mind, that came up in a recent RM game: the players were planning an assault on a guardpost, and one of the PCs has ranks in Tactics (Siege Engineering & Fortifications). That aspect of the character build tells us that his PC should be able to plan the assault better than the player in fact is able to. As a GM, I decided to give him an indication of the number of guards such a post would typically contain, and some ideas as to a probable layout - the players then took those things into account in their planning. My view is that the more those aspects of character build rules (and action resolution rules, where appropriate - RM has very underdeveloped action resolution rules for knowledge skills) come into play, the less the game has a 1st ed feel, because the character and the character's abilities are defined more by what the numbers on the sheet say, and less by what the player actually does with the character in play. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
[For ORCUS] Convince me that I can "do 1E" with 4E
Top