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For the Children [OOC Thread]
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<blockquote data-quote="Akunin" data-source="post: 123226" data-attributes="member: 15"><p><strong>Everyone</strong></p><p>What happened to Jarandus? Did we lose a player? If so, someone emailed me with an interest in playing should someone drop out. I've gamed with him before, and he's very flexible and fun to play with, but it's up to you players.</p><p></p><p><strong>Sodalis</strong></p><p>I just reread the AoO rules in the SRD, and it looks like ANYONE can make an AoO with a punch or kick while weilding a bow. If they don't have Improved Unarmed Strike, they might draw an AoO on themselves, as well.</p><p></p><p>So, yes, it looks like you COULD carry the bow and opt to kick in combat, or do bare-handed AoOs.</p><p></p><p>NEAT! I learned something today! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p><strong>Sir Osis</strong></p><p>Starting money as determined by the PC Wealth By Level table in the DMG. Note that since the game is set in the Realms, characters meeting Regional / Class combination requirements at first level qualify for additional equipment (see FRCS for more info).</p><p></p><p><strong>The Kender</strong></p><p>I don't see there being a problem with having a secondary Cleric in the party. It certainly can't hurt, and your single-classed Cleric will always have the edge in that field over a multi-classed Wizard / Celric. I'm looking to work the scenario so that every character has opportunities to take center stage.</p><p></p><p>Sorry for the confusion on the skills rule - I re-worded it. What I meant to get across was that every character gets four more skill ranks to represent things they did or learned before their adventuring days - things like languages, or professions, or crafts.</p></blockquote><p></p>
[QUOTE="Akunin, post: 123226, member: 15"] [b]Everyone[/b] What happened to Jarandus? Did we lose a player? If so, someone emailed me with an interest in playing should someone drop out. I've gamed with him before, and he's very flexible and fun to play with, but it's up to you players. [b]Sodalis[/b] I just reread the AoO rules in the SRD, and it looks like ANYONE can make an AoO with a punch or kick while weilding a bow. If they don't have Improved Unarmed Strike, they might draw an AoO on themselves, as well. So, yes, it looks like you COULD carry the bow and opt to kick in combat, or do bare-handed AoOs. NEAT! I learned something today! ;) [b]Sir Osis[/b] Starting money as determined by the PC Wealth By Level table in the DMG. Note that since the game is set in the Realms, characters meeting Regional / Class combination requirements at first level qualify for additional equipment (see FRCS for more info). [b]The Kender[/b] I don't see there being a problem with having a secondary Cleric in the party. It certainly can't hurt, and your single-classed Cleric will always have the edge in that field over a multi-classed Wizard / Celric. I'm looking to work the scenario so that every character has opportunities to take center stage. Sorry for the confusion on the skills rule - I re-worded it. What I meant to get across was that every character gets four more skill ranks to represent things they did or learned before their adventuring days - things like languages, or professions, or crafts. [/QUOTE]
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