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General Tabletop Discussion
*TTRPGs General
for the "core only" purists - availability of PrCs by class
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<blockquote data-quote="Timeron Malachi" data-source="post: 2647372" data-attributes="member: 32251"><p>My thinking on this is: After playing with a bunch of house rules and AEG/Mongoose books, I've decided that it's more fun to do Wizard's only.</p><p></p><p>But, *my* Rule 0 is: The game should be fun for players and DM alike. The way I see it, when I DM, is that I'm having fun just setting up scenarios or crazy things for players to, and the players enjoy doing crazy things. If they want to use Str instead of Cha for Intimidate checks, that's fine, just make it make sense to me. I'm a pretty loose DM, and I just want people to have fun. In return, I appreciate, when I play, being able to do all kinds of crazy things that fit my cinematic idea of RPing.</p><p></p><p>I feel that, ultimately, rulings should be made in player's favor, and classes should be allowed or disallowed based on "Will the players enjoy the game more?"</p><p></p><p>Unless you're one of those DM's who doesn't feel they're "winning" unless the PC's are dying. I've played in games like that before, and it isn't much fun at all.</p><p></p><p>Let them have whatever class they want, just remind them that your NPCs are just as able to take the same feats.</p></blockquote><p></p>
[QUOTE="Timeron Malachi, post: 2647372, member: 32251"] My thinking on this is: After playing with a bunch of house rules and AEG/Mongoose books, I've decided that it's more fun to do Wizard's only. But, *my* Rule 0 is: The game should be fun for players and DM alike. The way I see it, when I DM, is that I'm having fun just setting up scenarios or crazy things for players to, and the players enjoy doing crazy things. If they want to use Str instead of Cha for Intimidate checks, that's fine, just make it make sense to me. I'm a pretty loose DM, and I just want people to have fun. In return, I appreciate, when I play, being able to do all kinds of crazy things that fit my cinematic idea of RPing. I feel that, ultimately, rulings should be made in player's favor, and classes should be allowed or disallowed based on "Will the players enjoy the game more?" Unless you're one of those DM's who doesn't feel they're "winning" unless the PC's are dying. I've played in games like that before, and it isn't much fun at all. Let them have whatever class they want, just remind them that your NPCs are just as able to take the same feats. [/QUOTE]
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