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For the good of video games, Anthem needs to fail hard
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<blockquote data-quote="Jester David" data-source="post: 7457307" data-attributes="member: 37579"><p>One bad game done by an entirely different studio but given the same name (by EA) and one game with with a fan overreaction over the ending and they’re now “awful”...</p><p>Sure...</p><p></p><p></p><p>1) Bioware =/= EA. If <em>Anthem</em> fails EA will just close BioWare without a thought like they’ve done to a dozen other studios in the past.</p><p></p><p>2) They haven’t announced <em>Anthem</em> as having loot boxes or microtransactions. It very likely won’t have the former as they’re increasingly unpopular. So the fairlure of one game will have <strong>zero</strong> impact on that. </p><p></p><p>3) Always online gameplay isn’t going away because piracy isn’t going away and games are expensive. And the ability to jump into a friend’s game is convenient, as is getting help to beat a hard mission or boss. </p><p>I love the idea of a multiplayer BioWare game.</p><p></p><p>4) <em>Anthem</em> has probably been in development since 2012 when <em>Mass Effect 3</em> came out and the initial conception likely predated <em>Destiny</em>. </p><p></p><p></p><p>It will take more than the failure of <em>Anthem</em> to end EA. Much more. EA isn’t going anywhere. They’re too big.</p><p></p><p>The failure of <em>Anthem</em> <em><strong>will</strong></em> likely mean the end of the DragonAge franchise as we know it. And that will make me sad.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7457307, member: 37579"] One bad game done by an entirely different studio but given the same name (by EA) and one game with with a fan overreaction over the ending and they’re now “awful”... Sure... 1) Bioware =/= EA. If [I]Anthem[/I] fails EA will just close BioWare without a thought like they’ve done to a dozen other studios in the past. 2) They haven’t announced [I]Anthem[/I] as having loot boxes or microtransactions. It very likely won’t have the former as they’re increasingly unpopular. So the fairlure of one game will have [B]zero[/B] impact on that. 3) Always online gameplay isn’t going away because piracy isn’t going away and games are expensive. And the ability to jump into a friend’s game is convenient, as is getting help to beat a hard mission or boss. I love the idea of a multiplayer BioWare game. 4) [I]Anthem[/I] has probably been in development since 2012 when [I]Mass Effect 3[/I] came out and the initial conception likely predated [I]Destiny[/I]. It will take more than the failure of [I]Anthem[/I] to end EA. Much more. EA isn’t going anywhere. They’re too big. The failure of [I]Anthem[/I] [I][B]will[/B][/I] likely mean the end of the DragonAge franchise as we know it. And that will make me sad. [/QUOTE]
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For the good of video games, Anthem needs to fail hard
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