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For the good of video games, Anthem needs to fail hard
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<blockquote data-quote="Jester David" data-source="post: 7568311" data-attributes="member: 37579"><p>Yeah. They're bad. I don't think anyone <em>likes</em> EA. Liking EA isn't on the table. </p><p></p><p>But if someone hates EA shouldn't the hope be "man, I hope BioWare manages to strike a deal to buy itself out" or "I hope some key management changes and they go more hands-off on studios" rather than "I hope <em>Anthem</em> does poorly so EA can close that studio as well"?</p><p></p><p>And, again, if someone was saying "I'm not buying <em>Anthem</em> because I refuse to support EA or any of its games" then that's a stand I can respect. But that's not the stance being presented. </p><p></p><p></p><p><em>ME:A</em> was an entirely different studio, bought and then renamed "BioWare East" because it was going to work on a BW related IP. It wasn't *really* BioWare. </p><p></p><p><em>Command & Conquer</em> is in a sad little place. There isn't really a studio that makes those games anymore, so EA is foisting it on untested small studios they're setting up or buying. Having them start with a small mobile game makes sense: quickly money while cutting the development team's teeth and getting everyone settled in. And you end up with a bunch of art assets and a base game to start building upon. </p><p></p><p></p><p>Kinda. Their stock has dropped pretty hard in the last eight or nine months (since late July 2018), but just started creeping back up (turning around in February). But even at its lowest, stock was still higher than it was in pretty much all of 2015 and 2016 (pretty much any time before August 2016 really). </p><p>But they still have a looooong way to go before the company starts going into freefall mode.</p><p></p><p>As far as "cracking the top 10" goes, <em>Apex Legends</em> is still doing amazing on Twitch. And as a Free 2 Play but Pay 2 Win game driven by loot boxes, it's probably making money hand over fist. They also have <em>FIFA 19</em> going strong. Because having a rookie studio jump right into a AAA game doesn't end well. (Look at <em>Mass Effect: Andromeda</em>.)</p><p></p><p>Speaking of <em>ME:A</em>, that was released March 21st, 2017. And the company's stocks jumped pretty high following that. They had some big growth in April and May despite <em>Andromeda</em> becoming a punchline. And <em>Anthem</em> is nowhere near as bad as that: it should have very little impact on EA's stock. </p><p></p><p></p><p>Sure. Not a fan of Actavision either. Happy Bungie got out. </p><p>But, again, this thread isn't really about hoping EA fails (or changes its ways). It's about salivating at the thought of <em>Anthem</em> failing so the OP can spring out and cry "I told you so!" with a herd of other sheep who are masturbating furiously over the thought of watching BioWare close. </p><p></p><p></p><p>Eh... Every studio does a so-so game eventually. Especially large that tend to split into two or three teams so they can work on multiple different games. <em>Fallout 76</em> was likely foisted onto a newer project team to give them some practice before they moved onto <em>Fallout 5</em> or the next <em>Elder Scrolls</em> team, or a brand new project altogether.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7568311, member: 37579"] Yeah. They're bad. I don't think anyone [I]likes[/I] EA. Liking EA isn't on the table. But if someone hates EA shouldn't the hope be "man, I hope BioWare manages to strike a deal to buy itself out" or "I hope some key management changes and they go more hands-off on studios" rather than "I hope [I]Anthem[/I] does poorly so EA can close that studio as well"? And, again, if someone was saying "I'm not buying [I]Anthem[/I] because I refuse to support EA or any of its games" then that's a stand I can respect. But that's not the stance being presented. [I]ME:A[/I] was an entirely different studio, bought and then renamed "BioWare East" because it was going to work on a BW related IP. It wasn't *really* BioWare. [I]Command & Conquer[/I] is in a sad little place. There isn't really a studio that makes those games anymore, so EA is foisting it on untested small studios they're setting up or buying. Having them start with a small mobile game makes sense: quickly money while cutting the development team's teeth and getting everyone settled in. And you end up with a bunch of art assets and a base game to start building upon. Kinda. Their stock has dropped pretty hard in the last eight or nine months (since late July 2018), but just started creeping back up (turning around in February). But even at its lowest, stock was still higher than it was in pretty much all of 2015 and 2016 (pretty much any time before August 2016 really). But they still have a looooong way to go before the company starts going into freefall mode. As far as "cracking the top 10" goes, [I]Apex Legends[/I] is still doing amazing on Twitch. And as a Free 2 Play but Pay 2 Win game driven by loot boxes, it's probably making money hand over fist. They also have [I]FIFA 19[/I] going strong. Because having a rookie studio jump right into a AAA game doesn't end well. (Look at [I]Mass Effect: Andromeda[/I].) Speaking of [I]ME:A[/I], that was released March 21st, 2017. And the company's stocks jumped pretty high following that. They had some big growth in April and May despite [I]Andromeda[/I] becoming a punchline. And [I]Anthem[/I] is nowhere near as bad as that: it should have very little impact on EA's stock. Sure. Not a fan of Actavision either. Happy Bungie got out. But, again, this thread isn't really about hoping EA fails (or changes its ways). It's about salivating at the thought of [I]Anthem[/I] failing so the OP can spring out and cry "I told you so!" with a herd of other sheep who are masturbating furiously over the thought of watching BioWare close. Eh... Every studio does a so-so game eventually. Especially large that tend to split into two or three teams so they can work on multiple different games. [I]Fallout 76[/I] was likely foisted onto a newer project team to give them some practice before they moved onto [I]Fallout 5[/I] or the next [I]Elder Scrolls[/I] team, or a brand new project altogether. [/QUOTE]
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