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For the gun people, a crazy player question ...
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<blockquote data-quote="NekoAli" data-source="post: 1516931" data-attributes="member: 12665"><p>Alrighty... I wouldn't count myself as a gun nut, but I do know a little about ballistics and a lot more about game mechanics. Basically what it sounds like is that this guy just has a need to do lots and lots and lots of damage, regardless to logic, game style or any real need for it. I would first take him aside and have a talk about the style of the game and the fact he really just doesn't need this kind of firepower for your game.</p><p></p><p>Assuming this doesn't work, or you want to let him get away with kitbashing these bang sticks, here's my thoughts on them. It would definetly be a one shot expendable weapon. Once it goes off, it's destroyed. Kitbashing one would be fairly easy, just get some shotgun shells, a length of pipe, hot glue, nails and tape. Glue shell to end of stick with the nail so that a sharp jab with the bang stick pushes the shell onto the nail and hopefully sets it off. Needless to say, this would be horribly dangerous to carry around regularly. With some better crafting skill and equipment, a makeshift safety could be made so it doesn't go off if it's bumped by accident.</p><p></p><p>For damage, I would take a key from the Burst Fire feat. Three shots at a single target do +2 dice damage. I would use the same logic with this, but making it an improvised melee weapon. Depending on how long it is, it might have reach and have different concealbility. I don't think you would want it shorter than about 3 feet though, otherwise you're going to get powder burns all over your hand.</p></blockquote><p></p>
[QUOTE="NekoAli, post: 1516931, member: 12665"] Alrighty... I wouldn't count myself as a gun nut, but I do know a little about ballistics and a lot more about game mechanics. Basically what it sounds like is that this guy just has a need to do lots and lots and lots of damage, regardless to logic, game style or any real need for it. I would first take him aside and have a talk about the style of the game and the fact he really just doesn't need this kind of firepower for your game. Assuming this doesn't work, or you want to let him get away with kitbashing these bang sticks, here's my thoughts on them. It would definetly be a one shot expendable weapon. Once it goes off, it's destroyed. Kitbashing one would be fairly easy, just get some shotgun shells, a length of pipe, hot glue, nails and tape. Glue shell to end of stick with the nail so that a sharp jab with the bang stick pushes the shell onto the nail and hopefully sets it off. Needless to say, this would be horribly dangerous to carry around regularly. With some better crafting skill and equipment, a makeshift safety could be made so it doesn't go off if it's bumped by accident. For damage, I would take a key from the Burst Fire feat. Three shots at a single target do +2 dice damage. I would use the same logic with this, but making it an improvised melee weapon. Depending on how long it is, it might have reach and have different concealbility. I don't think you would want it shorter than about 3 feet though, otherwise you're going to get powder burns all over your hand. [/QUOTE]
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