Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*TTRPGs General
For the gun people, a crazy player question ...
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="RangerWickett" data-source="post: 1518383" data-attributes="member: 63"><p>The key advice I can offer is, don't let a small problem like this ruin a gaming group. If he was ruining everyone's fun, then it might be an issue, and everyone would be talking to him about it. But, and no offense intended, it sounds like it's just you who's having trouble.</p><p></p><p>Talk to the guy and tell him he's stressing you out, and that you want to keep him in the game, but you don't like the headache of having to compromise between the style of game everyone else is playing, and the style he seems to want to play. You don't want to lose a gaming group, and . . . well, here's the thing: is he a friend outside the game? If so, you definitely don't want this to be an issue.</p><p></p><p>If he's not, well, maybe you <em>shouldn't</em> be gaming with him. Or maybe you should try to become his friend. Mostly, though, don't get aggravated over these kinds of things. </p><p></p><p>He's trying to power game, and you have to realize that's not a 'bad thing.' It's the way he wants to game. You don't scrap the game because of it, and you don't piss him off because you have different ideas. You're the GM, and your duty is to entertain the players (and have a little fun in the process). You just adapt to the fact that he's going to want to kill things. If that means making the 'monster' tougher so it will last through his boom-stick, do it. Describe that the bang heavily injures the beastie, so that he feels his idea was well-conceived. As GM, though, you don't actually have to let it change anything. Just give the damned monster more hit points.</p><p></p><p>This really is a minor issue. It's just the repetitiveness of him trying to get what he wants is stressing you out. So:</p><p></p><p>1. Tell him he's not quite playing the same style of game everyone else is.</p><p>2. Let him get what he wants, within reason. Tone down the power he wants.</p><p>3. Let him use what he makes. If necessary, bend the rules so that him using it is only a little more useful than a normal gun would be. He wants to out-gun the monster, so you owe it to him to let him have the type of fun he wants.</p><p>4. Explain to him that you're going to make some compromises so that he's better able to do the types of things he wants. Ask him to, please, consider doing the same for him. I'm willing to bet he's a little unhappy too.</p></blockquote><p></p>
[QUOTE="RangerWickett, post: 1518383, member: 63"] The key advice I can offer is, don't let a small problem like this ruin a gaming group. If he was ruining everyone's fun, then it might be an issue, and everyone would be talking to him about it. But, and no offense intended, it sounds like it's just you who's having trouble. Talk to the guy and tell him he's stressing you out, and that you want to keep him in the game, but you don't like the headache of having to compromise between the style of game everyone else is playing, and the style he seems to want to play. You don't want to lose a gaming group, and . . . well, here's the thing: is he a friend outside the game? If so, you definitely don't want this to be an issue. If he's not, well, maybe you [i]shouldn't[/i] be gaming with him. Or maybe you should try to become his friend. Mostly, though, don't get aggravated over these kinds of things. He's trying to power game, and you have to realize that's not a 'bad thing.' It's the way he wants to game. You don't scrap the game because of it, and you don't piss him off because you have different ideas. You're the GM, and your duty is to entertain the players (and have a little fun in the process). You just adapt to the fact that he's going to want to kill things. If that means making the 'monster' tougher so it will last through his boom-stick, do it. Describe that the bang heavily injures the beastie, so that he feels his idea was well-conceived. As GM, though, you don't actually have to let it change anything. Just give the damned monster more hit points. This really is a minor issue. It's just the repetitiveness of him trying to get what he wants is stressing you out. So: 1. Tell him he's not quite playing the same style of game everyone else is. 2. Let him get what he wants, within reason. Tone down the power he wants. 3. Let him use what he makes. If necessary, bend the rules so that him using it is only a little more useful than a normal gun would be. He wants to out-gun the monster, so you owe it to him to let him have the type of fun he wants. 4. Explain to him that you're going to make some compromises so that he's better able to do the types of things he wants. Ask him to, please, consider doing the same for him. I'm willing to bet he's a little unhappy too. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
For the gun people, a crazy player question ...
Top