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For the gun people, a crazy player question ...
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<blockquote data-quote="Ralts Bloodthorne" data-source="post: 1518955" data-attributes="member: 6390"><p>OK, in the interest of curiosity, I went out and tried this...</p><p></p><p>DO NOT TRY THIS YOURSELF! I KNOW WHAT I AM DOING, YOU PROBABLY DO NOT!</p><p></p><p>OK, so, I got a rake, and using mechanical know-how, I fitted tubes of steel pipe to the rake-handle, with threaded joiners on it. I added padding on it, just in case. I added three cut-down "zip-guns" with 12 guage shells in each of them. It took a bit of working, but I added padded firing studs, so it would only go off on impact. <Supposedly></p><p></p><p>OK, drop test...</p><p></p><p>Failed. 10 out of 10 times.</p><ol> <li data-xf-list-type="ol">3 shells</li> <li data-xf-list-type="ol">Middle Shell</li> <li data-xf-list-type="ol">Right shell</li> <li data-xf-list-type="ol">Middle and Right shell</li> <li data-xf-list-type="ol">Right Shell</li> <li data-xf-list-type="ol">Middle and Left Shell</li> <li data-xf-list-type="ol">Left and right shell</li> <li data-xf-list-type="ol">Middle Shell</li> <li data-xf-list-type="ol">ALl three shells</li> <li data-xf-list-type="ol">All three shells</li> </ol><p>{Above detonations occurred with wad-charges}</p><p>The detonation poundage range was 2 feet with 2.2 pounds on a digital scale.</p><p></p><p>Now, Clay depth and damage tests...</p><p>Sadly enough, the side by sides ones did the most. Judging from penetration and explosive damage, it was only 50% increased.</p><p></p><p>Sorry, his "Explosive Farm Tool" required knowledge in what I was doing...</p><p>Did as much damage as a double-barrelled shotgun (Less, actually, my double-barrel did more trauma and damage)....</p><p>Lodged 22 fragments in my protective gear {And I thank you, Oh Lord, for Kevlar and Lexan} and the booth...</p><p>Six times broke the tool, requiring extensive modification (I eventually settled on plastic core with 4" of steel sections, with a 1" metal "flexi-pipe" section, and a stainless steel head...</p><p></p><p>Now, for collateral damage...</p><p>On the forward swing, damage to the barrier {1/2" of Lexan with a light chalk coating to register impacts} that would be lethal or seriously injurous to an unarmored weilder occurred over 50% of the time...</p><p>Twice the device swung back on the testing device with over 150 lbs of force (Based on a torque scale) and struck the safety booth...</p><p>Every time the device caused major kinetic shock damage to "Psuedo-Hand" (Which consisted of 4 latext gloves layered together with ketchup in between them and filled with strawberry jello}, in four of those times, the hand exploded from the absorbed shock.</p><p></p><p>This doesn't mention the 110 decibel eruption.</p><p></p><p>The results of the Hammerhead assisted experiment?</p><p></p><p>Let him use it.</p><p></p><p>3d6 to point of impact. 2d6 (no save, no roll to hit) to any weilder, 1d6 damage to anyone within 10 feet (Refleck, DC: 15 to avoid), -4 to hit, not very concealable, with an additional 1d6 points of lethal damage and 1d6 points of nonlethal damage to the weilder.</p><p></p><p>BTW-Yanking the trigger on my Colt .45 at 20 feet (It's well worn, but maintained) for a three round grouping in less than 6 inches, in under 6 seconds, resulted in much more damage.</p><p></p><p>Oh, yeah, and the neighbors called the Sheriff who came out to see what I was doing, and then yelled at me for 20 minutes for conducting experiments, took away the "Experimental Weapon Extension" and threatened to give me a black eye if I did it again. As well as came back that night, drank my beer, and helped me disassemble my "Test Chamber".</p><p></p><p>So...</p><p></p><p>Don't try this at home...</p></blockquote><p></p>
[QUOTE="Ralts Bloodthorne, post: 1518955, member: 6390"] OK, in the interest of curiosity, I went out and tried this... DO NOT TRY THIS YOURSELF! I KNOW WHAT I AM DOING, YOU PROBABLY DO NOT! OK, so, I got a rake, and using mechanical know-how, I fitted tubes of steel pipe to the rake-handle, with threaded joiners on it. I added padding on it, just in case. I added three cut-down "zip-guns" with 12 guage shells in each of them. It took a bit of working, but I added padded firing studs, so it would only go off on impact. <Supposedly> OK, drop test... Failed. 10 out of 10 times. [list=1] [*]3 shells [*]Middle Shell [*]Right shell [*]Middle and Right shell [*]Right Shell [*]Middle and Left Shell [*]Left and right shell [*]Middle Shell [*]ALl three shells [*]All three shells [/list] {Above detonations occurred with wad-charges} The detonation poundage range was 2 feet with 2.2 pounds on a digital scale. Now, Clay depth and damage tests... Sadly enough, the side by sides ones did the most. Judging from penetration and explosive damage, it was only 50% increased. Sorry, his "Explosive Farm Tool" required knowledge in what I was doing... Did as much damage as a double-barrelled shotgun (Less, actually, my double-barrel did more trauma and damage).... Lodged 22 fragments in my protective gear {And I thank you, Oh Lord, for Kevlar and Lexan} and the booth... Six times broke the tool, requiring extensive modification (I eventually settled on plastic core with 4" of steel sections, with a 1" metal "flexi-pipe" section, and a stainless steel head... Now, for collateral damage... On the forward swing, damage to the barrier {1/2" of Lexan with a light chalk coating to register impacts} that would be lethal or seriously injurous to an unarmored weilder occurred over 50% of the time... Twice the device swung back on the testing device with over 150 lbs of force (Based on a torque scale) and struck the safety booth... Every time the device caused major kinetic shock damage to "Psuedo-Hand" (Which consisted of 4 latext gloves layered together with ketchup in between them and filled with strawberry jello}, in four of those times, the hand exploded from the absorbed shock. This doesn't mention the 110 decibel eruption. The results of the Hammerhead assisted experiment? Let him use it. 3d6 to point of impact. 2d6 (no save, no roll to hit) to any weilder, 1d6 damage to anyone within 10 feet (Refleck, DC: 15 to avoid), -4 to hit, not very concealable, with an additional 1d6 points of lethal damage and 1d6 points of nonlethal damage to the weilder. BTW-Yanking the trigger on my Colt .45 at 20 feet (It's well worn, but maintained) for a three round grouping in less than 6 inches, in under 6 seconds, resulted in much more damage. Oh, yeah, and the neighbors called the Sheriff who came out to see what I was doing, and then yelled at me for 20 minutes for conducting experiments, took away the "Experimental Weapon Extension" and threatened to give me a black eye if I did it again. As well as came back that night, drank my beer, and helped me disassemble my "Test Chamber". So... Don't try this at home... [/QUOTE]
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