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<blockquote data-quote="Reynard" data-source="post: 5234305" data-attributes="member: 467"><p>Lacking monsters and/or treasure != empty.</p><p></p><p></p><p></p><p>IMC, IMO and IME: yes to all of the above, sometimes.</p><p></p><p></p><p></p><p>This goes to a definition of fun that is entirely subjective. The dungeon crawl is a particular kind of play, preferable to a particular kind of player. Some people think short, directed and linear "site based adventures" are teribly boring. Some people think a D&D campaign that consist of only "things of importance" is terribly boring AND predictable. Some people think "20 minutes of fun packed into four hours" refers to combat.</p><p></p><p>IOW, there are no answers to your questions that don't boil down to "because it's fun (for me)". One could attempt to explain why it is more fun to explore 66% "empty" rooms and have players describe their physical positions rather than relying on a skill check, but I doubt it would be worth the effort. Either such a thing sounds like fun to you, or it doesn't. And even if it does, you'd still have to sit down at the table and play that way to know for certain.</p></blockquote><p></p>
[QUOTE="Reynard, post: 5234305, member: 467"] Lacking monsters and/or treasure != empty. IMC, IMO and IME: yes to all of the above, sometimes. This goes to a definition of fun that is entirely subjective. The dungeon crawl is a particular kind of play, preferable to a particular kind of player. Some people think short, directed and linear "site based adventures" are teribly boring. Some people think a D&D campaign that consist of only "things of importance" is terribly boring AND predictable. Some people think "20 minutes of fun packed into four hours" refers to combat. IOW, there are no answers to your questions that don't boil down to "because it's fun (for me)". One could attempt to explain why it is more fun to explore 66% "empty" rooms and have players describe their physical positions rather than relying on a skill check, but I doubt it would be worth the effort. Either such a thing sounds like fun to you, or it doesn't. And even if it does, you'd still have to sit down at the table and play that way to know for certain. [/QUOTE]
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