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For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
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<blockquote data-quote="Voadam" data-source="post: 8075566" data-attributes="member: 2209"><p>Actually . . .</p><p></p><p><a href="https://www.drivethrurpg.com/product/17363/WG8-Fate-of-Istus-1e-2e?affiliate_id=17596" target="_blank">WG8 Fate of Istus</a> was the 1e to 2e Realm Shaking Event that killed off Assassins, Illusionists, and Monks. It introduced a plot by the Goddess of Fate involving the Red Death plague and hero involvement to reshape the world to 2e and kill off 1e classes not supported as classes in 2e. Not quite the FR Time of Troubles, but at least it did not introduce Ao. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p><p></p><p>Later you had the <a href="https://www.drivethrurpg.com/product/17400/Greyhawk-Wars-2e?affiliate_id=17596" target="_blank">Greyhawk Wars</a> which did not get rid of any race, class, or monster but did shake the realms of Greyhawk significantly and remake the world into the Dark Fantasy version of Greyhawk that was <a href="https://www.drivethrurpg.com/product/17399/From-the-Ashes-2e?affiliate_id=17596" target="_blank">From the Ashes</a> until the later WotC era soft reboot to the earlier baseline with rebuilding the broken Circle of Eight in <a href="https://www.drivethrurpg.com/product/17434/Greyhawk-Return-of-the-Eight-2e?affiliate_id=17596" target="_blank">Return of the Eight</a> and the recovered Crook of Rao artifact banishing Iuz's FTA demon hordes as seen in the setting books <a href="https://www.drivethrurpg.com/product/17435/Greyhawk-Players-Guide-2e?affiliate_id=17596" target="_blank">Greyhawk Players Guide</a> and <a href="https://www.drivethrurpg.com/product/17441/Greyhawk-The-Adventure-Begins-2e?affiliate_id=17596" target="_blank">The Adventure Begins</a>.</p><p></p><p>2e to 3e had <a href="https://www.drivethrurpg.com/product/17483/Die-Vecna-Die-2e?affiliate_id=17596" target="_blank">Die Vecna Die</a> which started in Greyhawk with Iuz then involved Vecna failing to reshape the multiverse from Sigil to make him an overgod and only reshaping things for Greyhawk to be the default 3e setting with Vecna going from WotC 2e era demigod to full on core pantheon god. 3e barely touched Greyhawk directly (especially compared to the Forgotten Realms) but it did give a <a href="https://www.drivethrurpg.com/product/28490/DD-Gazetteer-3e?affiliate_id=17596" target="_blank">32 page Gazetteer</a> I would assume is similar to the original folio (I did not get the 3e one) and a pretty in-depth <a href="https://www.drivethrurpg.com/product/28492/Living-Greyhawk-Gazetteer-30?affiliate_id=17596" target="_blank">200 page Living Greyhawk Gazetteer</a>.</p><p></p><p>Snarf missed a lot of fun stuff in rage quitting after <a href="https://www.drivethrurpg.com/product/17398/WG7-Castle-Greyhawk-1e?affiliate_id=17596" target="_blank">WG7 Castle Greyhawk</a>. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f609.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=";)" title="Wink ;)" data-smilie="2"data-shortname=";)" /></p><p></p><p>(He did manage to avoid things like <a href="https://www.drivethrurpg.com/product/176906/WG9-Gargoyle-1e-2e?affiliate_id=17596" target="_blank">WG9 Gargoyle,</a> <a href="https://www.drivethrurpg.com/product/17412/WG10-Childs-Play-2e?affiliate_id=17596" target="_blank">WG10 Child's Play</a>, and <a href="https://www.drivethrurpg.com/product/17414/WG11-Puppets-2e?affiliate_id=17596" target="_blank">WG11 Puppets</a> so there is a bright side)</p></blockquote><p></p>
[QUOTE="Voadam, post: 8075566, member: 2209"] Actually . . . [URL='https://www.drivethrurpg.com/product/17363/WG8-Fate-of-Istus-1e-2e?affiliate_id=17596']WG8 Fate of Istus[/URL] was the 1e to 2e Realm Shaking Event that killed off Assassins, Illusionists, and Monks. It introduced a plot by the Goddess of Fate involving the Red Death plague and hero involvement to reshape the world to 2e and kill off 1e classes not supported as classes in 2e. Not quite the FR Time of Troubles, but at least it did not introduce Ao. :) Later you had the [URL='https://www.drivethrurpg.com/product/17400/Greyhawk-Wars-2e?affiliate_id=17596']Greyhawk Wars[/URL] which did not get rid of any race, class, or monster but did shake the realms of Greyhawk significantly and remake the world into the Dark Fantasy version of Greyhawk that was [URL='https://www.drivethrurpg.com/product/17399/From-the-Ashes-2e?affiliate_id=17596']From the Ashes[/URL] until the later WotC era soft reboot to the earlier baseline with rebuilding the broken Circle of Eight in [URL='https://www.drivethrurpg.com/product/17434/Greyhawk-Return-of-the-Eight-2e?affiliate_id=17596']Return of the Eight[/URL] and the recovered Crook of Rao artifact banishing Iuz's FTA demon hordes as seen in the setting books [URL='https://www.drivethrurpg.com/product/17435/Greyhawk-Players-Guide-2e?affiliate_id=17596']Greyhawk Players Guide[/URL] and [URL='https://www.drivethrurpg.com/product/17441/Greyhawk-The-Adventure-Begins-2e?affiliate_id=17596']The Adventure Begins[/URL]. 2e to 3e had [URL='https://www.drivethrurpg.com/product/17483/Die-Vecna-Die-2e?affiliate_id=17596']Die Vecna Die[/URL] which started in Greyhawk with Iuz then involved Vecna failing to reshape the multiverse from Sigil to make him an overgod and only reshaping things for Greyhawk to be the default 3e setting with Vecna going from WotC 2e era demigod to full on core pantheon god. 3e barely touched Greyhawk directly (especially compared to the Forgotten Realms) but it did give a [URL='https://www.drivethrurpg.com/product/28490/DD-Gazetteer-3e?affiliate_id=17596']32 page Gazetteer[/URL] I would assume is similar to the original folio (I did not get the 3e one) and a pretty in-depth [URL='https://www.drivethrurpg.com/product/28492/Living-Greyhawk-Gazetteer-30?affiliate_id=17596']200 page Living Greyhawk Gazetteer[/URL]. Snarf missed a lot of fun stuff in rage quitting after [URL='https://www.drivethrurpg.com/product/17398/WG7-Castle-Greyhawk-1e?affiliate_id=17596']WG7 Castle Greyhawk[/URL]. ;) (He did manage to avoid things like [URL='https://www.drivethrurpg.com/product/176906/WG9-Gargoyle-1e-2e?affiliate_id=17596']WG9 Gargoyle,[/URL] [URL='https://www.drivethrurpg.com/product/17412/WG10-Childs-Play-2e?affiliate_id=17596']WG10 Child's Play[/URL], and [URL='https://www.drivethrurpg.com/product/17414/WG11-Puppets-2e?affiliate_id=17596']WG11 Puppets[/URL] so there is a bright side) [/QUOTE]
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