Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
*Dungeons & Dragons
For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Orius" data-source="post: 8077473" data-attributes="member: 8863"><p>Greyhawk suffers from what TVTropes calls Seinfeld is Unfunny, because it established a lot of groundwork in what is a typical D&D setting, it doesn't seem all that original even though it was in fact one of the first. And the Realms eventually eclipsed it in popularity. That's why a compelling setting hook is hard to come by, because often the other settings define themselves by what sets them apart from "normal " D&D, i.e. Greyhawk. </p><p></p><p>Default setting? Huge overlap with the Realms.</p><p>Domain management? Overlaps with Birthright.</p><p>Recovering from a recent major war? Overlaps with Eberron, and the old guard has a lot of haters of the Greyhawk Wars.</p><p></p><p>The old guard appreciates that it it's a relatively loose setting that a DM can make his own, but those guys have all made their own unique Greyhawks. That's why they're so invested in it, and they enjoy sharing stories about what they did with it, but that makes it harder to commercialize the setting, and was probably a big obstacle for Sargent's material.</p><p></p><p>It's a good setting and it's historically important to the game, but there's the issues of making newcomers get interested in a vanilla setting which was influenced by earlier fantasy tropes than what's familiar to them in a world where D&D has been shaping said tropes for over 45 years.</p><p></p><p></p><p></p><p>That's a pretty good selection, but the The Scarlet Citadel has a lot in common with The Hour of the Dragon, and Dragon is a far better story. Black Colossus isn't bad but I'd put in second tier as well. Rogues in the House is also another of the top Conan stories, and belongs on that list.</p><p></p><p>The Phoenix on the Sword was the first published, and it's a good starting point because it introduces the character and the setting. Chronologically, it's the third last story though. REH didn't write the stories in chronological order, so there's no more than a loose chronology among them. Generally, the earliest stories have Conan as a thief in his late teens, and in the three final stories he's a king. In between, he's a soldier, mercenary, pirate, or raider depending on the story, and nearly all the weak stories fall here, as they tended to be written for money. Reading them in publication order is fine. The more recent chronologies put The Frost Giant's Daughter/Gods of the North at the very beginning.</p><p></p><p>The Tower of the Elephant, The God in the Bowl, and Rogues in the House are part of the thief phase. Rogues is probably the last of the stories, while there's some dispute as to which of the other two come first.</p><p></p><p>Red Nails is often considered one of the best, but I didn't like it that much. It's one of the bleakest of the stories, and it has a lot in common with Xuthal of the Dusk which I'd read first. Queen of the Black Coast is very good, and while it's very easy to find racist elements in it if you go looking for it, it has a Conan who's matured past his thief days and has an evolving world view on the gods and religious views of the Hyborian world. Beyond the Black River is pretty good. On the surface it comes off as little more than a settlers vs. Indians story from colonial America. But Conan blames the situation on the social inequalities of Aquilonian feudalism, and feels if the barons shared their land more equally, there wouldn't be population pressures encouraging people to settle in Pictish or Cimmerian lands where they get slaughtered by angry natives. And the Picts themselves are nastily violent xenophobes.</p><p></p><p>The Phoenix on the Sword, The Scarlet Citadel, and Hour of the Dragon are chronologically the final three stories, in that order.</p></blockquote><p></p>
[QUOTE="Orius, post: 8077473, member: 8863"] Greyhawk suffers from what TVTropes calls Seinfeld is Unfunny, because it established a lot of groundwork in what is a typical D&D setting, it doesn't seem all that original even though it was in fact one of the first. And the Realms eventually eclipsed it in popularity. That's why a compelling setting hook is hard to come by, because often the other settings define themselves by what sets them apart from "normal " D&D, i.e. Greyhawk. Default setting? Huge overlap with the Realms. Domain management? Overlaps with Birthright. Recovering from a recent major war? Overlaps with Eberron, and the old guard has a lot of haters of the Greyhawk Wars. The old guard appreciates that it it's a relatively loose setting that a DM can make his own, but those guys have all made their own unique Greyhawks. That's why they're so invested in it, and they enjoy sharing stories about what they did with it, but that makes it harder to commercialize the setting, and was probably a big obstacle for Sargent's material. It's a good setting and it's historically important to the game, but there's the issues of making newcomers get interested in a vanilla setting which was influenced by earlier fantasy tropes than what's familiar to them in a world where D&D has been shaping said tropes for over 45 years. That's a pretty good selection, but the The Scarlet Citadel has a lot in common with The Hour of the Dragon, and Dragon is a far better story. Black Colossus isn't bad but I'd put in second tier as well. Rogues in the House is also another of the top Conan stories, and belongs on that list. The Phoenix on the Sword was the first published, and it's a good starting point because it introduces the character and the setting. Chronologically, it's the third last story though. REH didn't write the stories in chronological order, so there's no more than a loose chronology among them. Generally, the earliest stories have Conan as a thief in his late teens, and in the three final stories he's a king. In between, he's a soldier, mercenary, pirate, or raider depending on the story, and nearly all the weak stories fall here, as they tended to be written for money. Reading them in publication order is fine. The more recent chronologies put The Frost Giant's Daughter/Gods of the North at the very beginning. The Tower of the Elephant, The God in the Bowl, and Rogues in the House are part of the thief phase. Rogues is probably the last of the stories, while there's some dispute as to which of the other two come first. Red Nails is often considered one of the best, but I didn't like it that much. It's one of the bleakest of the stories, and it has a lot in common with Xuthal of the Dusk which I'd read first. Queen of the Black Coast is very good, and while it's very easy to find racist elements in it if you go looking for it, it has a Conan who's matured past his thief days and has an evolving world view on the gods and religious views of the Hyborian world. Beyond the Black River is pretty good. On the surface it comes off as little more than a settlers vs. Indians story from colonial America. But Conan blames the situation on the social inequalities of Aquilonian feudalism, and feels if the barons shared their land more equally, there wouldn't be population pressures encouraging people to settle in Pictish or Cimmerian lands where they get slaughtered by angry natives. And the Picts themselves are nastily violent xenophobes. The Phoenix on the Sword, The Scarlet Citadel, and Hour of the Dragon are chronologically the final three stories, in that order. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
Top