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For the Love of Greyhawk: Why People Still Fight to Preserve Greyhawk
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<blockquote data-quote="Helldritch" data-source="post: 8077936" data-attributes="member: 6855114"><p><strong>1)</strong> Opponents are always aplenty for the PCs. PCs can never run out of opponents. But for the "fixed" number of "named" NPCs I would not count the random encounter tables as relevant of the power level of a city/country. It is the "named" NPCs that matters the most as your players will need to interact with some of them for buying/selling/contracts for object making and many other possibilities. The nameless blokes meant to be opponents for the players do not matter one iota. Be it Greyhawk, FR, DS, Eberron or any other settings.</p><p></p><p><strong>2)</strong> I partially agree. A lot can be explained by play expectations but not everything. The tone of Greyhawk is way different. The amount of High Level NPCs in Greyhawk is a lot less than in other settings. This makes high level PCs both an asset and a liability. If they are your allies, HURRAY! If they are your foes... DOH! A single high level fighter in Greyhawk can possibly take on an average castle by himself, imagine if he is with his fellow adventurers... (for an average castle, take a look on the Assassin's knot adventure. A 12th level fighter will slay everyone in there without having a serious trouble. Well, a well placed "hold person spell" might be problematic but if the fighter has the chance to slay them first... The rest would be a cake walk. For the standard castle in FR, go check on the Bloodstone lands supplement FR 9. Lots of high level opponents in there. Yet, Bloodstone is barely the equivalent of Furyondy and this is a nation besieged by a demi-god! Hell, even the supplement Castles! we could see the difference between the settings.</p><p></p><p>A high level PC in Greyhawk will bring a lot more respect than the equivalent level in the FR. Simply because the lord of the land is probably unable to take on the PCs by himself if nothing else. This alone should bring a lot of respect. In a lost place like Shadow Dale, Mourngrim was 14th level! And let's not talk about the others around (and do not forget Elminster himself...). Hell, Khelben Blackstaff had a special rule that he was always 5 levels higher than the highest PC... If that is not a power spike, nothing is. You don't see that in Greyhawk. Tenser in the Island of the Ape is of the same level as the PC. And the amount of treasure he pays them is astronomical! He knows he can't do it himself and if you take a careful read of the text that is to be read to the players, Tenser is respectful and careful in choice of words with the PC.</p></blockquote><p></p>
[QUOTE="Helldritch, post: 8077936, member: 6855114"] [B]1)[/B] Opponents are always aplenty for the PCs. PCs can never run out of opponents. But for the "fixed" number of "named" NPCs I would not count the random encounter tables as relevant of the power level of a city/country. It is the "named" NPCs that matters the most as your players will need to interact with some of them for buying/selling/contracts for object making and many other possibilities. The nameless blokes meant to be opponents for the players do not matter one iota. Be it Greyhawk, FR, DS, Eberron or any other settings. [B]2)[/B] I partially agree. A lot can be explained by play expectations but not everything. The tone of Greyhawk is way different. The amount of High Level NPCs in Greyhawk is a lot less than in other settings. This makes high level PCs both an asset and a liability. If they are your allies, HURRAY! If they are your foes... DOH! A single high level fighter in Greyhawk can possibly take on an average castle by himself, imagine if he is with his fellow adventurers... (for an average castle, take a look on the Assassin's knot adventure. A 12th level fighter will slay everyone in there without having a serious trouble. Well, a well placed "hold person spell" might be problematic but if the fighter has the chance to slay them first... The rest would be a cake walk. For the standard castle in FR, go check on the Bloodstone lands supplement FR 9. Lots of high level opponents in there. Yet, Bloodstone is barely the equivalent of Furyondy and this is a nation besieged by a demi-god! Hell, even the supplement Castles! we could see the difference between the settings. A high level PC in Greyhawk will bring a lot more respect than the equivalent level in the FR. Simply because the lord of the land is probably unable to take on the PCs by himself if nothing else. This alone should bring a lot of respect. In a lost place like Shadow Dale, Mourngrim was 14th level! And let's not talk about the others around (and do not forget Elminster himself...). Hell, Khelben Blackstaff had a special rule that he was always 5 levels higher than the highest PC... If that is not a power spike, nothing is. You don't see that in Greyhawk. Tenser in the Island of the Ape is of the same level as the PC. And the amount of treasure he pays them is astronomical! He knows he can't do it himself and if you take a careful read of the text that is to be read to the players, Tenser is respectful and careful in choice of words with the PC. [/QUOTE]
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